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diff --git a/Assets/Editor/x64/Bakery/.denoiserlog.txt b/Assets/Editor/x64/Bakery/.denoiserlog.txt index e0d93772..fd1fbbe8 100644 --- a/Assets/Editor/x64/Bakery/.denoiserlog.txt +++ b/Assets/Editor/x64/Bakery/.denoiserlog.txt @@ -20,3 +20,645 @@ Tiles: 1 Loading shader denoisePrepareOIDN.ptx::oxMain... Loading shader denoiseFinishOIDN.ptx::oxMain... Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare.ptx::oxMain... +Loading shader denoiseFinish.ptx::oxMain... +2021-3-5 +Init... +Tiles: 1 +Done +Loading shader denoisePrepare.ptx::oxMain... +Loading shader denoiseFinish.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done 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shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done 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shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done 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shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done diff --git a/Assets/Editor/x64/Bakery/.ftracelog.txt b/Assets/Editor/x64/Bakery/.ftracelog.txt index d587e707..1a7ca235 100644 --- a/Assets/Editor/x64/Bakery/.ftracelog.txt +++ b/Assets/Editor/x64/Bakery/.ftracelog.txt @@ -92,3 +92,160516 @@ Render time: 0.52 sec Writing... light_HDR.lz4 Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 0mb, available GPU memory: 10129mb +Used host memory: 0mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 0mb, available GPU memory: 10129mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 10038mb +----- +Mem stats: +Total: 90 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 0 +Scene: 8282 +----- +Render time: 0.466 sec + +Writing... +light_HDR.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 9742mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader shadow.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader trimesh.ptx::intersect... +Loading shader trimesh.ptx::bbox... +Used host memory: 0mb, available GPU memory: 9742mb +Used host memory: 0mb, available GPU memory: 9742mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 0mb, available GPU memory: 9742mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 9740mb +----- +Mem stats: +Total: 2 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 0 +Scene: 8193 +----- +Render time: 0.508 sec + +Writing... +light_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA43.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.62 sec +Writing... +uvpos_Main_scene_LMA43.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA59.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA59.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA47.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA47.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA29.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA29.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA55.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA55.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA97.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA97.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA65.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA65.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA77.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA77.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA53.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA53.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA76.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA76.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA50.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA50.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA60.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA60.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA75.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.164 sec +Writing... +uvpos_Main_scene_LMA75.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA61.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA61.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA62.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA62.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA41.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA41.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA42.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA42.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA78.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA78.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA102.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA102.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA74.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.213 sec +Writing... +uvpos_Main_scene_LMA74.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA64.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA64.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA48.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA48.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA45.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA45.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA69.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA69.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA98.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA98.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA101.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA101.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA56.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA56.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA57.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA57.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA95.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA95.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA38.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA38.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA87.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA87.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA52.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA52.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA85.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA85.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA82.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.171 sec +Writing... +uvpos_Main_scene_LMA82.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA84.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.17 sec +Writing... +uvpos_Main_scene_LMA84.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA83.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA83.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA58.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA58.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA28.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA28.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA90.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA90.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA49.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA49.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA39.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA39.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA31.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA31.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA88.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA88.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA25.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA25.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA26.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA26.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA46.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA46.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA32.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA32.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA63.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA63.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA30.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA30.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA36.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA36.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA67.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA67.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA34.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA34.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA54.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA54.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA93.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA93.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA94.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA94.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA81.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA81.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA27.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA27.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA92.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA92.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA89.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA89.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA80.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA80.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA37.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA37.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA73.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA73.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA86.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA86.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA91.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA91.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA70.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA70.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA68.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA68.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA44.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA44.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA96.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA96.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA66.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA66.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA71.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA71.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA72.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA72.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA79.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA79.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA100.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA100.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA51.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA51.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA40.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA40.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA99.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA99.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA35.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA35.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA33.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA33.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA4.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA22.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA22.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA13.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA13.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA12.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA12.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA21.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA21.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA23.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA23.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA7.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA7.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA10.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA10.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA9.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA9.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA6.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA6.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA11.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA11.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA18.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA18.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA19.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA19.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA5.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA5.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA8.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA8.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA17.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA17.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA20.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA20.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA24.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA24.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA16.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA16.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA14.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA14.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA15.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA15.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA43_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.598 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA59_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.283 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA47_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.254 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA29_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.202 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA55_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.262 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA97_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.25 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA65_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.271 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA77_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.244 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA53_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.262 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA76_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.241 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA50_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.229 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA60_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.261 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA75_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.235 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA61_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.268 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA62_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.262 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA41_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.248 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA42_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.257 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA78_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.263 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA102_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.176 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA74_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.251 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA64_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.28 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA48_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.27 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA45_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.22 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA69_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.279 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA98_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.246 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA101_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.259 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA56_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.235 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA57_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.298 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA95_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.208 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA38_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.261 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA87_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.244 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA52_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.246 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA85_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.294 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA82_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.29 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA84_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.345 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA83_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.344 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA58_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.286 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA28_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.262 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA90_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.225 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA49_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.224 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA39_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.24 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA31_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.255 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA88_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.239 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA25_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.216 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA26_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.164 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA46_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.258 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA32_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.243 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA63_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.29 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA30_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.199 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA36_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.267 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA67_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.244 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA34_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.265 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA54_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.281 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA93_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.235 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA94_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.208 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA81_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.258 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA27_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.235 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA92_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.252 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA89_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.21 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA80_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.259 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA37_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.274 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA73_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.259 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA86_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.246 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA91_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.253 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA70_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.282 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA68_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.256 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA44_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.282 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA96_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.21 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA66_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.249 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA71_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.268 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA72_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.26 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA79_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.258 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA100_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.255 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA51_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.27 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA40_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.251 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA99_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.251 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA35_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.259 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA33_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.279 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA4_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.261 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA22_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.236 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA13_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.24 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA12_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.185 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA21_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.245 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA23_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.2 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA7_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.256 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA10_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.274 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA9_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.216 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA3_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.218 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA6_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.229 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA11_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.214 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA18_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.269 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA19_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.267 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA5_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.261 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA8_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.257 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA17_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.271 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA20_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.267 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA24_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.159 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA1_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.187 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA16_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.288 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA14_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.237 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA2_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.182 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LM0_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.193 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA15_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.148 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_ao_Mask.lz4 +Done +Init... +sunprobesh +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sunprobesh +USING HALF +Load shaders... +Loading shader lmSunProbeSH.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1010925628_103_HDR... +Skipping pass Mask +Pass light_-1010925628_103_RNM0... +Pass light_-1010925628_103_RNM1... +Pass light_-1010925628_103_RNM2... +Pass light_-1010925628_103_RNM3... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9699mb +----- +Mem stats: +Total: 429 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 40 +UV GBuffer: 20 +Scene: 8561 +----- +Render time: 0.472 sec + + + + + +Writing... +light_-1010925628_103_HDR.lz4 +light_-1010925628_103_RNM0.lz4 +light_-1010925628_103_RNM1.lz4 +light_-1010925628_103_RNM2.lz4 +light_-1010925628_103_RNM3.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_84_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.239 sec + +Writing... +light_-1010925628_84_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_16_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.218 sec + +Writing... +light_-1010925628_16_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_80_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.205 sec + +Writing... +light_-1010925628_80_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_98_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.175 sec + +Writing... +light_-1010925628_98_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_20_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.208 sec + +Writing... +light_-1010925628_20_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_30_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.199 sec + +Writing... +light_-1010925628_30_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_10_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.215 sec + +Writing... +light_-1010925628_10_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_37_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.19 sec + +Writing... +light_-1010925628_37_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_22_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.204 sec + +Writing... +light_-1010925628_22_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_25_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.194 sec + +Writing... +light_-1010925628_25_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.218 sec + +Writing... +light_-1010925628_0_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_15_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.241 sec + +Writing... +light_-1010925628_15_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_11_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.192 sec + +Writing... +light_-1010925628_11_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_14_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.218 sec + +Writing... +light_-1010925628_14_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_13_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.205 sec + +Writing... +light_-1010925628_13_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_86_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_86_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_85_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.227 sec + +Writing... +light_-1010925628_85_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_26_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.207 sec + +Writing... +light_-1010925628_26_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_51_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.162 sec + +Writing... +light_-1010925628_51_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.23 sec + +Writing... +light_-1010925628_1_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_12_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.24 sec + +Writing... +light_-1010925628_12_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_79_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.215 sec + +Writing... +light_-1010925628_79_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_82_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.184 sec + +Writing... +light_-1010925628_82_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_6_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.251 sec + +Writing... +light_-1010925628_6_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_29_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.199 sec + +Writing... +light_-1010925628_29_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_102_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.207 sec + +Writing... +light_-1010925628_102_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_19_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.22 sec + +Writing... +light_-1010925628_19_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_18_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.265 sec + +Writing... +light_-1010925628_18_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_32_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.181 sec + +Writing... +light_-1010925628_32_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_89_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.21 sec + +Writing... +light_-1010925628_89_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_40_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_40_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_24_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.231 sec + +Writing... +light_-1010925628_24_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_42_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.26 sec + +Writing... +light_-1010925628_42_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_45_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.225 sec + +Writing... +light_-1010925628_45_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_43_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.273 sec + +Writing... +light_-1010925628_43_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_44_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.272 sec + +Writing... +light_-1010925628_44_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_17_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.218 sec + +Writing... +light_-1010925628_17_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_99_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.209 sec + +Writing... +light_-1010925628_99_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_38_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.187 sec + +Writing... +light_-1010925628_38_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_52_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.184 sec + +Writing... +light_-1010925628_52_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_88_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.19 sec + +Writing... +light_-1010925628_88_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_96_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.236 sec + +Writing... +light_-1010925628_96_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_39_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.205 sec + +Writing... +light_-1010925628_39_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_78_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.22 sec + +Writing... +light_-1010925628_78_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_101_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.154 sec + +Writing... +light_-1010925628_101_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_81_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.228 sec + +Writing... +light_-1010925628_81_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_95_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.227 sec + +Writing... +light_-1010925628_95_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_23_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.251 sec + +Writing... +light_-1010925628_23_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_97_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.175 sec + +Writing... +light_-1010925628_97_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_91_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.238 sec + +Writing... +light_-1010925628_91_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_8_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.209 sec + +Writing... +light_-1010925628_8_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_93_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.242 sec + +Writing... +light_-1010925628_93_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_21_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.223 sec + +Writing... +light_-1010925628_21_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_34_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_34_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_33_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.184 sec + +Writing... +light_-1010925628_33_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_46_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.206 sec + +Writing... +light_-1010925628_46_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_100_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.232 sec + +Writing... +light_-1010925628_100_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_35_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.201 sec + +Writing... +light_-1010925628_35_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_49_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.184 sec + +Writing... +light_-1010925628_49_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_47_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.203 sec + +Writing... +light_-1010925628_47_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_90_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.222 sec + +Writing... +light_-1010925628_90_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.199 sec + +Writing... +light_-1010925628_2_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_41_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_41_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_36_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.227 sec + +Writing... +light_-1010925628_36_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_5_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.219 sec + +Writing... +light_-1010925628_5_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_7_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.212 sec + +Writing... +light_-1010925628_7_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_83_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.212 sec + +Writing... +light_-1010925628_83_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_31_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.182 sec + +Writing... +light_-1010925628_31_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_9_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.234 sec + +Writing... +light_-1010925628_9_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.207 sec + +Writing... +light_-1010925628_4_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.202 sec + +Writing... +light_-1010925628_3_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_48_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.205 sec + +Writing... +light_-1010925628_48_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_27_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.206 sec + +Writing... +light_-1010925628_27_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_50_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.214 sec + +Writing... +light_-1010925628_50_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_87_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.195 sec + +Writing... +light_-1010925628_87_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_28_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.2 sec + +Writing... +light_-1010925628_28_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_92_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.206 sec + +Writing... +light_-1010925628_92_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_94_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.217 sec + +Writing... +light_-1010925628_94_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_70_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.214 sec + +Writing... +light_-1010925628_70_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_63_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.197 sec + +Writing... +light_-1010925628_63_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_61_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.207 sec + +Writing... +light_-1010925628_61_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_62_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.166 sec + +Writing... +light_-1010925628_62_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_53_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.234 sec + +Writing... +light_-1010925628_53_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_76_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.174 sec + +Writing... +light_-1010925628_76_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_67_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.206 sec + +Writing... +light_-1010925628_67_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_75_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.279 sec + +Writing... +light_-1010925628_75_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_65_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.181 sec + +Writing... +light_-1010925628_65_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_71_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.177 sec + +Writing... +light_-1010925628_71_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_68_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.212 sec + +Writing... +light_-1010925628_68_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_64_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.187 sec + +Writing... +light_-1010925628_64_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_56_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.215 sec + +Writing... +light_-1010925628_56_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_55_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.213 sec + +Writing... +light_-1010925628_55_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_69_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.208 sec + +Writing... +light_-1010925628_69_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_66_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.21 sec + +Writing... +light_-1010925628_66_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_57_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.208 sec + +Writing... +light_-1010925628_57_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_54_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.217 sec + +Writing... +light_-1010925628_54_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_77_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.152 sec + +Writing... +light_-1010925628_77_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_73_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.192 sec + +Writing... +light_-1010925628_73_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_58_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.235 sec + +Writing... +light_-1010925628_58_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_60_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.203 sec + +Writing... +light_-1010925628_60_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_72_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.171 sec + +Writing... +light_-1010925628_72_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_74_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_74_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_59_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.158 sec + +Writing... +light_-1010925628_59_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA43.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.443 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA59.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.099 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA47.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.031 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA29.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.917 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA55.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.053 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA97.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA65.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA77.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA53.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.052 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA76.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.008 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA50.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.989 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA60.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.064 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA75.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.004 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA61.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.071 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA62.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA41.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.011 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA42.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.048 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA78.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.1 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA102.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.881 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA74.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.026 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA64.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.082 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA48.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.046 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA45.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.971 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA69.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.079 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA98.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA101.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.074 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA56.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.005 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA57.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.122 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA95.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.987 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA38.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.073 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA87.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA52.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.013 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA85.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.129 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA82.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.162 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA84.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.265 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA83.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.259 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA58.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.101 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA28.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.05 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA90.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.018 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA49.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.969 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA39.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.992 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA31.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.038 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA88.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA25.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.959 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA26.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.865 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA46.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.047 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA32.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.008 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA63.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.097 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA30.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.913 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA36.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.108 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA67.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.009 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA34.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.07 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA54.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.077 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA93.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.038 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA94.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.998 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA81.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA81_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.113 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA27.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA27_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.994 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA92.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA92_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA89.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA89_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.985 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA80.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA80_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA37.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA37_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA73.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA73_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA86.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA86_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA91.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA91_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA70.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA70_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA68.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA68_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.039 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA44.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA44_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.141 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA96.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA96_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.975 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA66.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA66_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA71.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA71_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.08 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA72.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA72_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA79.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA79_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.118 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA100.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA100_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.075 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA51.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA51_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA40.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA40_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA99.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA99_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA35.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA35_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA33.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA33_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.104 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.172 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA22.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA22_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA13_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.094 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.92 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA21.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA21_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.032 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA23.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA23_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.915 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.03 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.119 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.954 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.238 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.986 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA18_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA19_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.154 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA17_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.048 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA20_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA24.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA24_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.85 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.912 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA16_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.068 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA14_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.994 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.93 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.87 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA15_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.79 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA43.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.09 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA59.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.106 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA47.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.039 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA29.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.918 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA55.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA97.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA65.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.072 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA77.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.072 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA53.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA76.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA50.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.991 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA60.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.052 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA75.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.006 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA61.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.08 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA62.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA41.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.012 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA42.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.045 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA78.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.099 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA102.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.898 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA74.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.041 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA64.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.084 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA48.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.047 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA45.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.975 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA69.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA98.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA101.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.075 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA56.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.998 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA57.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.128 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA95.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.006 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA38.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.075 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA87.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.042 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA52.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.019 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA85.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.138 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA82.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.152 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA84.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.271 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA83.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.255 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA58.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA28.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.046 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA90.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA49.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.985 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA39.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.006 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA31.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.042 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA88.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA25.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.971 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA26.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.878 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA46.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA32.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.005 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA63.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.097 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA30.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.925 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA36.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.116 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA67.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.004 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA34.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA54.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.088 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA93.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA94.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.016 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA81.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA81_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.119 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA27.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA27_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.983 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA92.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA92_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA89.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA89_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.99 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA80.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA80_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.104 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA37.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA37_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.126 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA73.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA73_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.118 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA86.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA86_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.118 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA91.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA91_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.135 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA70.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA70_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA68.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA68_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.098 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA44.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA44_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.169 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA96.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA96_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA66.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA66_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.052 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA71.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA71_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.108 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA72.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA72_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.084 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA79.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA79_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.153 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA100.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA100_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.095 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA51.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA51_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.113 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA40.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA40_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA99.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA99_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA35.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA35_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.071 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA33.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA33_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.147 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.208 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA22.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA22_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.112 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA13_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.125 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.97 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA21.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA21_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA23.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA23_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.944 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.073 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.152 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.987 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.296 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.046 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA18_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.097 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA19_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.159 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.174 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.094 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA17_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.079 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA20_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.115 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA24.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA24_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.884 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.961 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA16_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.115 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA14_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.034 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.987 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.9 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA15_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.828 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA43.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.137 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA59.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.129 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA47.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.08 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA29.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.94 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA55.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.087 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA97.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.112 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA65.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA77.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.101 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA53.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.093 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA76.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA50.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.023 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA60.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.104 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA75.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA61.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.117 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA62.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.091 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA41.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA42.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA78.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.137 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA102.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.927 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA74.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA64.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.13 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA48.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.087 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA45.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA69.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.121 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA98.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.095 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA101.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.121 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA56.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.04 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA57.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.172 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA95.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.021 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA38.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.124 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA87.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.084 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA52.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA85.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.164 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA82.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.207 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA84.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.296 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA83.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.298 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA58.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.154 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA28.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.084 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA90.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA49.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.012 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA39.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.028 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA31.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.087 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA88.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA25.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.008 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA26.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.914 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA46.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.083 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA32.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA63.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.137 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA30.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.943 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA36.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.155 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA67.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.042 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA34.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.116 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA54.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA93.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.079 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA94.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA81.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA81_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.143 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA27.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA27_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.034 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA92.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA92_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.099 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA89.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA89_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA80.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA80_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.14 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA37.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA37_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.139 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA73.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA73_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.088 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA86.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA86_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.077 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA91.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA91_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.118 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA70.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA70_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA68.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA68_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.082 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA44.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA44_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.178 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA96.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA96_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.02 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA66.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA66_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.067 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA71.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA71_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.101 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA72.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA72_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.109 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA79.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA79_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.201 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA100.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA100_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.564 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA51.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA51_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.115 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA40.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA40_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.074 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA99.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA99_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.132 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA35.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA35_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.073 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA33.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA33_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.149 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.201 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA22.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA22_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA13_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.126 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.967 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA21.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA21_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.066 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA23.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA23_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.943 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.077 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.158 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.032 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.999 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.278 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.016 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA18_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.092 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA19_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.082 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.192 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA17_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.094 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA20_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA24.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA24_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.901 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.961 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA16_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.12 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA14_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.987 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.918 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA15_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.828 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA43.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.124 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA59.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.145 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA47.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.049 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA29.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.938 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA55.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.091 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA97.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.124 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA65.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.104 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA77.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.113 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA53.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.086 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA76.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA50.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.034 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA60.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.093 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA75.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA61.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.115 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA62.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA41.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA42.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.087 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA78.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.133 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA102.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.932 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA74.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.068 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA64.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA48.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.097 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA45.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.012 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA69.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.112 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA98.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.109 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA101.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA56.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.036 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA57.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.17 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA95.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA38.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.106 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA87.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA52.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.047 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA85.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.17 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA82.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.203 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA84.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.295 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA83.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.299 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA58.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.143 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA28.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.092 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA90.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA49.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.019 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA39.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.041 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA31.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA88.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.083 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA25.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.008 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA26.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.9 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA46.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.082 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA32.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA63.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.147 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA30.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.949 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA36.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.155 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA67.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA34.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.108 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA54.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.13 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA93.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.085 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA94.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA81.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA81_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.157 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA27.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA27_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.019 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA92.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA92_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.098 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA89.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA89_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.039 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA80.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA80_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.146 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA37.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA37_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.144 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA73.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA73_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA86.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA86_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA91.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA91_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.073 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA70.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA70_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.032 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA68.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA68_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA44.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA44_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.145 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA96.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA96_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.97 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA66.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA66_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA71.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA71_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.07 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA72.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA72_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA79.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA79_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.121 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA100.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA100_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA51.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA51_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA40.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA40_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.031 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA99.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA99_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.068 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA35.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA35_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.043 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA33.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA33_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.101 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.17 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA22.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA22_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.072 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA13_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.1 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.916 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA21.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA21_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.029 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA23.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA23_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.911 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.127 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.011 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.965 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.244 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.971 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA18_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.049 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA19_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.154 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.043 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA17_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.04 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA20_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.072 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA24.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA24_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.858 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.926 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA16_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA14_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.935 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.863 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA15_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.797 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6365mb +----- +Mem stats: +Total: -332 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 3296 +Light data: 0 +Output: 40 +UV GBuffer: 28 +Scene: 8588 +----- +Render time: 1.09 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.095 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.098 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.026 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.917 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.08 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.055 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.018 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.994 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.011 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.064 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.064 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.018 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.054 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.098 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.884 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.053 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.981 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.085 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.067 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.01 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.128 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.994 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.041 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.018 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.136 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.157 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.255 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.267 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.039 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.979 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.999 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.045 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.034 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.952 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.863 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.041 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.106 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.923 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.114 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.013 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.086 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.047 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.005 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available