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diff --git a/Assets/Editor/x64/Bakery/.denoiserlog.txt b/Assets/Editor/x64/Bakery/.denoiserlog.txt index e0d93772..fd1fbbe8 100644 --- a/Assets/Editor/x64/Bakery/.denoiserlog.txt +++ b/Assets/Editor/x64/Bakery/.denoiserlog.txt @@ -20,3 +20,645 @@ Tiles: 1 Loading shader denoisePrepareOIDN.ptx::oxMain... Loading shader denoiseFinishOIDN.ptx::oxMain... Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare.ptx::oxMain... +Loading shader denoiseFinish.ptx::oxMain... +2021-3-5 +Init... +Tiles: 1 +Done +Loading shader denoisePrepare.ptx::oxMain... +Loading shader denoiseFinish.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepareOIDN.ptx::oxMain... +Loading shader denoiseFinishOIDN.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done 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shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done 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shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done 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shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done +2021-3-5 +Init... +Tiles: 1 +Loading shader denoisePrepare72.ptx::oxMain... +Loading shader denoiseFinish72.ptx::oxMain... +Done diff --git a/Assets/Editor/x64/Bakery/.ftracelog.txt b/Assets/Editor/x64/Bakery/.ftracelog.txt index d587e707..1a7ca235 100644 --- a/Assets/Editor/x64/Bakery/.ftracelog.txt +++ b/Assets/Editor/x64/Bakery/.ftracelog.txt @@ -92,3 +92,160516 @@ Render time: 0.52 sec Writing... light_HDR.lz4 Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 0mb, available GPU memory: 10129mb +Used host memory: 0mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 0mb, available GPU memory: 10129mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 10038mb +----- +Mem stats: +Total: 90 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 0 +Scene: 8282 +----- +Render time: 0.466 sec + +Writing... +light_HDR.lz4 +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 512 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 9742mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader shadow.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader trimesh.ptx::intersect... +Loading shader trimesh.ptx::bbox... +Used host memory: 0mb, available GPU memory: 9742mb +Used host memory: 0mb, available GPU memory: 9742mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 0mb, available GPU memory: 9742mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 0mb, available GPU memory: 9740mb +----- +Mem stats: +Total: 2 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 0 +UV GBuffer: 0 +Scene: 8193 +----- +Render time: 0.508 sec + +Writing... +light_HDR.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA43.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.62 sec +Writing... +uvpos_Main_scene_LMA43.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA59.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA59.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA47.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA47.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA29.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA29.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA55.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA55.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA97.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA97.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA65.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA65.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA77.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA77.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA53.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA53.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA76.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA76.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA50.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA50.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA60.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA60.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA75.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.164 sec +Writing... +uvpos_Main_scene_LMA75.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA61.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA61.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA62.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA62.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA41.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA41.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA42.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA42.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA78.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA78.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA102.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA102.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA74.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.213 sec +Writing... +uvpos_Main_scene_LMA74.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA64.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA64.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA48.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA48.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA45.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA45.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA69.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA69.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA98.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA98.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA101.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA101.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA56.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA56.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA57.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA57.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA95.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA95.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA38.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA38.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA87.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA87.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA52.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA52.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA85.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA85.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA82.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.171 sec +Writing... +uvpos_Main_scene_LMA82.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA84.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.17 sec +Writing... +uvpos_Main_scene_LMA84.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA83.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA83.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA58.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA58.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA28.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA28.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA90.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA90.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA49.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA49.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA39.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA39.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA31.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA31.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA88.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA88.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA25.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA25.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA26.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA26.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA46.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA46.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA32.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA32.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA63.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA63.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA30.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA30.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA36.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA36.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA67.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA67.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA34.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA34.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA54.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA54.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA93.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA93.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA94.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA94.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA81.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA81.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA27.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA27.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA92.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA92.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA89.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA89.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA80.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA80.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA37.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA37.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA73.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA73.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA86.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA86.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA91.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA91.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA70.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA70.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA68.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA68.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA44.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA44.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA96.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA96.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA66.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA66.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA71.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA71.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA72.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA72.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA79.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA79.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA100.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA100.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA51.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA51.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA40.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA40.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA99.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA99.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA35.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA35.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA33.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA33.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA4.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA4.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA22.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA22.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA13.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA13.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA12.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA12.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA21.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.169 sec +Writing... +uvpos_Main_scene_LMA21.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA23.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA23.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA7.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA7.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA10.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA10.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA9.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA9.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA3.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA3.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA6.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA6.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA11.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA11.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA18.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA18.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA19.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA19.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA5.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA5.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA8.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA8.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA17.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA17.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA20.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA20.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA24.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.168 sec +Writing... +uvpos_Main_scene_LMA24.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA1.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA1.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA16.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LMA16.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA14.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA14.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA2.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.166 sec +Writing... +uvpos_Main_scene_LMA2.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LM0.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.167 sec +Writing... +uvpos_Main_scene_LM0.lz4 +Done +Init... +fixpos12 +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: fixpos12 +USING FLOAT +Load shaders... +Loading shader fixPos12.ptx::oxMain... +Loading shader lambert_backface_check.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 208mb, available GPU memory: 10129mb +Used host memory: 208mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Pass uvpos_Main_scene_LMA15.lz4_HDR... +Skipping pass Mask +Used host memory: 208mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +----- +Mem stats: +Total: 471 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 64 +UV GBuffer: 40 +Scene: 8559 +----- +Tile 1x0... +Streaming...0 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 0x1... +Streaming...25 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Tile 1x1... +Streaming...50 +nFNFPFSd +Launching... +Used host memory: 248mb, available GPU memory: 9657mb +Render time: 0.165 sec +Writing... +uvpos_Main_scene_LMA15.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA43_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.598 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA59_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.283 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA47_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.254 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA29_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.202 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA55_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.262 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA97_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.25 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA65_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.271 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA77_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.244 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA53_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.262 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA76_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.241 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA50_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.229 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA60_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.261 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA75_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.235 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA61_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.268 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA62_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.262 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA41_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.248 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA42_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.257 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA78_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.263 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA102_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.176 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA74_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.251 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA64_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.28 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA48_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.27 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA45_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.22 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA69_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.279 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA98_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.246 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA101_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.259 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA56_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.235 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA57_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.298 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA95_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.208 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA38_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.261 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA87_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.244 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA52_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.246 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA85_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.294 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA82_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.29 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA84_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.345 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA83_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.344 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA58_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.286 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA28_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.262 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA90_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.225 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA49_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.224 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA39_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.24 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA31_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.255 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA88_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.239 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA25_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.216 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA26_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.164 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA46_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.258 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA32_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.243 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA63_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.29 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA30_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.199 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA36_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.267 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA67_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.244 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA34_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.265 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA54_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.281 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA93_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.235 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA94_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.208 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA81_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.258 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA27_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.235 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA92_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.252 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA89_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.21 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA80_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.259 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA37_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.274 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA73_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.259 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA86_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.246 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA91_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.253 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA70_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.282 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA68_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.256 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA44_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.282 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA96_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.21 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA66_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.249 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA71_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.268 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA72_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.26 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA79_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.258 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA100_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.255 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA51_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.27 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA40_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.251 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA99_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.251 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA35_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.259 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA33_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.279 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA4_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.261 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA22_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.236 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA13_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.24 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA12_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.185 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA21_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.245 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA23_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.2 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA7_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.256 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA10_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.274 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA9_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.216 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA3_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.218 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA6_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.229 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA11_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.214 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA18_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.269 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA19_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.267 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA5_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.261 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA8_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.257 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA17_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.271 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA20_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.267 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA24_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.159 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA1_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.187 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA16_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.288 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA14_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.237 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA2_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.182 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LM0_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.193 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_ao_Mask.lz4 +Done +Init... +ao +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: ao +USING HALF +Load shaders... +Loading shader lmAO.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 2 +Num tex: 2 +Skipping pass HDR +Pass Main_scene_LMA15_ao_Mask... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +----- +Mem stats: +Total: 397 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 4 +UV GBuffer: 20 +Scene: 8565 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9731mb +Render time: 0.148 sec +Dilate... +Loading shader dilateMask.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_ao_Mask.lz4 +Done +Init... +sunprobesh +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sunprobesh +USING HALF +Load shaders... +Loading shader lmSunProbeSH.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass light_-1010925628_103_HDR... +Skipping pass Mask +Pass light_-1010925628_103_RNM0... +Pass light_-1010925628_103_RNM1... +Pass light_-1010925628_103_RNM2... +Pass light_-1010925628_103_RNM3... +Used host memory: 209mb, available GPU memory: 10129mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9699mb +----- +Mem stats: +Total: 429 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 40 +UV GBuffer: 20 +Scene: 8561 +----- +Render time: 0.472 sec + + + + + +Writing... +light_-1010925628_103_HDR.lz4 +light_-1010925628_103_RNM0.lz4 +light_-1010925628_103_RNM1.lz4 +light_-1010925628_103_RNM2.lz4 +light_-1010925628_103_RNM3.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_84_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.239 sec + +Writing... +light_-1010925628_84_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_16_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.218 sec + +Writing... +light_-1010925628_16_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_80_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.205 sec + +Writing... +light_-1010925628_80_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_98_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.175 sec + +Writing... +light_-1010925628_98_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_20_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.208 sec + +Writing... +light_-1010925628_20_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_30_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.199 sec + +Writing... +light_-1010925628_30_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_10_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.215 sec + +Writing... +light_-1010925628_10_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_37_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.19 sec + +Writing... +light_-1010925628_37_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_22_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.204 sec + +Writing... +light_-1010925628_22_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_25_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.194 sec + +Writing... +light_-1010925628_25_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_0_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.218 sec + +Writing... +light_-1010925628_0_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_15_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.241 sec + +Writing... +light_-1010925628_15_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_11_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.192 sec + +Writing... +light_-1010925628_11_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_14_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.218 sec + +Writing... +light_-1010925628_14_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_13_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.205 sec + +Writing... +light_-1010925628_13_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_86_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_86_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_85_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.227 sec + +Writing... +light_-1010925628_85_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_26_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.207 sec + +Writing... +light_-1010925628_26_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_51_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.162 sec + +Writing... +light_-1010925628_51_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_1_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.23 sec + +Writing... +light_-1010925628_1_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_12_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.24 sec + +Writing... +light_-1010925628_12_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_79_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.215 sec + +Writing... +light_-1010925628_79_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_82_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.184 sec + +Writing... +light_-1010925628_82_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_6_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.251 sec + +Writing... +light_-1010925628_6_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_29_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.199 sec + +Writing... +light_-1010925628_29_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_102_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.207 sec + +Writing... +light_-1010925628_102_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_19_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.22 sec + +Writing... +light_-1010925628_19_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_18_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.265 sec + +Writing... +light_-1010925628_18_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_32_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.181 sec + +Writing... +light_-1010925628_32_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_89_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.21 sec + +Writing... +light_-1010925628_89_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_40_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_40_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_24_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.231 sec + +Writing... +light_-1010925628_24_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_42_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.26 sec + +Writing... +light_-1010925628_42_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_45_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.225 sec + +Writing... +light_-1010925628_45_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_43_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.273 sec + +Writing... +light_-1010925628_43_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_44_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.272 sec + +Writing... +light_-1010925628_44_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_17_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.218 sec + +Writing... +light_-1010925628_17_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_99_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.209 sec + +Writing... +light_-1010925628_99_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_38_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.187 sec + +Writing... +light_-1010925628_38_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_52_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.184 sec + +Writing... +light_-1010925628_52_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_88_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.19 sec + +Writing... +light_-1010925628_88_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_96_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.236 sec + +Writing... +light_-1010925628_96_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_39_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.205 sec + +Writing... +light_-1010925628_39_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_78_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.22 sec + +Writing... +light_-1010925628_78_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_101_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.154 sec + +Writing... +light_-1010925628_101_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_81_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.228 sec + +Writing... +light_-1010925628_81_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_95_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.227 sec + +Writing... +light_-1010925628_95_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_23_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.251 sec + +Writing... +light_-1010925628_23_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_97_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.175 sec + +Writing... +light_-1010925628_97_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_91_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.238 sec + +Writing... +light_-1010925628_91_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_8_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.209 sec + +Writing... +light_-1010925628_8_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_93_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.242 sec + +Writing... +light_-1010925628_93_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_21_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.223 sec + +Writing... +light_-1010925628_21_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_34_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_34_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_33_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.184 sec + +Writing... +light_-1010925628_33_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_46_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.206 sec + +Writing... +light_-1010925628_46_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_100_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.232 sec + +Writing... +light_-1010925628_100_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_35_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.201 sec + +Writing... +light_-1010925628_35_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_49_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.184 sec + +Writing... +light_-1010925628_49_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_47_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.203 sec + +Writing... +light_-1010925628_47_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_90_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.222 sec + +Writing... +light_-1010925628_90_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_2_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.199 sec + +Writing... +light_-1010925628_2_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_41_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_41_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_36_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.227 sec + +Writing... +light_-1010925628_36_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_5_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.219 sec + +Writing... +light_-1010925628_5_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_7_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.212 sec + +Writing... +light_-1010925628_7_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_83_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.212 sec + +Writing... +light_-1010925628_83_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_31_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.182 sec + +Writing... +light_-1010925628_31_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_9_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.234 sec + +Writing... +light_-1010925628_9_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_4_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.207 sec + +Writing... +light_-1010925628_4_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_3_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.202 sec + +Writing... +light_-1010925628_3_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_48_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.205 sec + +Writing... +light_-1010925628_48_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_27_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.206 sec + +Writing... +light_-1010925628_27_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_50_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.214 sec + +Writing... +light_-1010925628_50_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_87_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.195 sec + +Writing... +light_-1010925628_87_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_28_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.2 sec + +Writing... +light_-1010925628_28_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_92_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.206 sec + +Writing... +light_-1010925628_92_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_94_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.217 sec + +Writing... +light_-1010925628_94_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_70_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.214 sec + +Writing... +light_-1010925628_70_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_63_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.197 sec + +Writing... +light_-1010925628_63_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_61_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.207 sec + +Writing... +light_-1010925628_61_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_62_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.166 sec + +Writing... +light_-1010925628_62_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_53_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.234 sec + +Writing... +light_-1010925628_53_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_76_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.174 sec + +Writing... +light_-1010925628_76_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_67_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.206 sec + +Writing... +light_-1010925628_67_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_75_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.279 sec + +Writing... +light_-1010925628_75_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_65_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.181 sec + +Writing... +light_-1010925628_65_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_71_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.177 sec + +Writing... +light_-1010925628_71_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_68_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.212 sec + +Writing... +light_-1010925628_68_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_64_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.187 sec + +Writing... +light_-1010925628_64_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_56_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.215 sec + +Writing... +light_-1010925628_56_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_55_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.213 sec + +Writing... +light_-1010925628_55_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_69_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.208 sec + +Writing... +light_-1010925628_69_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_66_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.21 sec + +Writing... +light_-1010925628_66_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_57_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.208 sec + +Writing... +light_-1010925628_57_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_54_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.217 sec + +Writing... +light_-1010925628_54_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_77_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.152 sec + +Writing... +light_-1010925628_77_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_73_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.192 sec + +Writing... +light_-1010925628_73_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_58_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.235 sec + +Writing... +light_-1010925628_58_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_60_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.203 sec + +Writing... +light_-1010925628_60_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_72_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.171 sec + +Writing... +light_-1010925628_72_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_74_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.193 sec + +Writing... +light_-1010925628_74_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +sun +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: sun +USING HALF +Load shaders... +Loading shader lmSun.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow_rtx.ptx::oxMain... +Loading shader miss.ptx::oxMain... +Loading shader attrib_trimesh.ptx::interpolate... +Used host memory: 209mb, available GPU memory: 10129mb +Used host memory: 209mb, available GPU memory: 10129mb +Create buffer... +Num passes: 4 +Num tex: 4 +Skipping pass LDR +Pass light_-1010925628_59_HDR... +Skipping pass Mask +Skipping pass Dir +Used host memory: 209mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +----- +Mem stats: +Total: 421 +Alphas: 0 +GI albedos: 0 +GI lightmaps: 0 +Light data: 0 +Output: 32 +UV GBuffer: 20 +Scene: 8561 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 225mb, available GPU memory: 9707mb +Render time: 0.158 sec + +Writing... +light_-1010925628_59_HDR.lz4 +Done +Init... +addmul +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addmul +USING FLOAT +Loading shader addHalf.ptx::oxMain... +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader mulHalfByte.ptx::oxMain... +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA43.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.443 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA59.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.099 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA47.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.031 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA29.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.917 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA55.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.053 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA97.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA65.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA77.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA53.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.052 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA76.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.008 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA50.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.989 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA60.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.064 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA75.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.004 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA61.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.071 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA62.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA41.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.011 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA42.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.048 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA78.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.1 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA102.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.881 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA74.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.026 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA64.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.082 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA48.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.046 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA45.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.971 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA69.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.079 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA98.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA101.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.074 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA56.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.005 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA57.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.122 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA95.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.987 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA38.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.073 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA87.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA52.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.013 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA85.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.129 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA82.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.162 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA84.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.265 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA83.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.259 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA58.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.101 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA28.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.05 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA90.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.018 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA49.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.969 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA39.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.992 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA31.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.038 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA88.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA25.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.959 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA26.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.865 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA46.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.047 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA32.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.008 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA63.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.097 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA30.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.913 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA36.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.108 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA67.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.009 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA34.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.07 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA54.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.077 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA93.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.038 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA94.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.998 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA81.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA81_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.113 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA27.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA27_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.994 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA92.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA92_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA89.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA89_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.985 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA80.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA80_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA37.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA37_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA73.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA73_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA86.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA86_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA91.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA91_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA70.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA70_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA68.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA68_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.039 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA44.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA44_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.141 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA96.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA96_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.975 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA66.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA66_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA71.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA71_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.08 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA72.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA72_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA79.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA79_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.118 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA100.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA100_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.075 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA51.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA51_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA40.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA40_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA99.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA99_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA35.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA35_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA33.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA33_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.104 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.172 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA22.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA22_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA13_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.094 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.92 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA21.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA21_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.032 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA23.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA23_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.915 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.03 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.119 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.954 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.238 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.986 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA18_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA19_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.154 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA17_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.048 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA20_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA24.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA24_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.85 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.912 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA16_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.068 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA14_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.994 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.93 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.87 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA15_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.79 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA43.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.09 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA59.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.106 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA47.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.039 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA29.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.918 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA55.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA97.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA65.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.072 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA77.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.072 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA53.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA76.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA50.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.991 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA60.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.052 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA75.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.006 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA61.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.08 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA62.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA41.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.012 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA42.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.045 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA78.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.099 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA102.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.898 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA74.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.041 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA64.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.084 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA48.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.047 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA45.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.975 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA69.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA98.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA101.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.075 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA56.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.998 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA57.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.128 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA95.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.006 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA38.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.075 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA87.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.042 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA52.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.019 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA85.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.138 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA82.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.152 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA84.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.271 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA83.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.255 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA58.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA28.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.046 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA90.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA49.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.985 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA39.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.006 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA31.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.042 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA88.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.033 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA25.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.971 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA26.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.878 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA46.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA32.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.005 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA63.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.097 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA30.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.925 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA36.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.116 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA67.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.004 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA34.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA54.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.088 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA93.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA94.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.016 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA81.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA81_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.119 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA27.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA27_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.983 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA92.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA92_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA89.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA89_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.99 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA80.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA80_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.104 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA37.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA37_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.126 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA73.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA73_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.118 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA86.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA86_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.118 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA91.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA91_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.135 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA70.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA70_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA68.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA68_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.098 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA44.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA44_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.169 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA96.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA96_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA66.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA66_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.052 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA71.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA71_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.108 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA72.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA72_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.084 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA79.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA79_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.153 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA100.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA100_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.095 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA51.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA51_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.113 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA40.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA40_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA99.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA99_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA35.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA35_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.071 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA33.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA33_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.147 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.208 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA22.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA22_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.112 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA13_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.125 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.97 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA21.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA21_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA23.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA23_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.944 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.073 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.152 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.987 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.296 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.046 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA18_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.097 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA19_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.159 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.174 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.094 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA17_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.079 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA20_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.115 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA24.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA24_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.884 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.961 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA16_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.115 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA14_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.034 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.987 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.9 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA15_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.828 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA43.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.137 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA59.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.129 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA47.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.08 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA29.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.94 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA55.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.087 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA97.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.112 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA65.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA77.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.101 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA53.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.093 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA76.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA50.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.023 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA60.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.104 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA75.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA61.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.117 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA62.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.091 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA41.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA42.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA78.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.137 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA102.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.927 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA74.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA64.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.13 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA48.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.087 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA45.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA69.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.121 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA98.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.095 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA101.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.121 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA56.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.04 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA57.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.172 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA95.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.021 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA38.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.124 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA87.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.084 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA52.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA85.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.164 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA82.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.207 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA84.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.296 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA83.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.298 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA58.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.154 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA28.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.084 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA90.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.069 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA49.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.012 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA39.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.028 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA31.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.087 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA88.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA25.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.008 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA26.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.914 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA46.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.083 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA32.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA63.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.137 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA30.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.943 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA36.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.155 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA67.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.042 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA34.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.116 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA54.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA93.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.079 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA94.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA81.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA81_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.143 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA27.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA27_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.034 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA92.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA92_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.099 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA89.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA89_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA80.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA80_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.14 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA37.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA37_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.139 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA73.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA73_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.088 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA86.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA86_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.077 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA91.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA91_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.118 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA70.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA70_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA68.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA68_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.082 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA44.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA44_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.178 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA96.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA96_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.02 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA66.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA66_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.067 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA71.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA71_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.101 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA72.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA72_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.109 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA79.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA79_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.201 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA100.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA100_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.564 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA51.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA51_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.115 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA40.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA40_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.074 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA99.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA99_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.132 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA35.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA35_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.073 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA33.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA33_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.149 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.201 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA22.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA22_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA13_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.126 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.967 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA21.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA21_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.066 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA23.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA23_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.943 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.077 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.158 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.032 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.999 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.278 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.016 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA18_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.092 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA19_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.082 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.192 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.078 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA17_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.094 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA20_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA24.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA24_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.901 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.961 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA16_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.12 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA14_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.987 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.918 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA15_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.828 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA43.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.124 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA59.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.145 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA47.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.049 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA29.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.938 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA55.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.091 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA97.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.124 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA65.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.104 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA77.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.113 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA53.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.086 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA76.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA50.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.034 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA60.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.093 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA75.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA61.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.115 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA62.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA41.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA42.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.087 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA78.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.133 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA102.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.932 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA74.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.068 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA64.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA48.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.097 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA45.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.012 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA69.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.112 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA98.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.109 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA101.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA56.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.036 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA57.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.17 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA95.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA38.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.106 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA87.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.089 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA52.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.047 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA85.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.17 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA82.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.203 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA84.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.295 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA83.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.299 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA58.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.143 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA28.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.092 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA90.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA49.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.019 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA39.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.041 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA31.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA88.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.083 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA25.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.008 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA26.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.9 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA46.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.082 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA32.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.056 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA63.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.147 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA30.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.949 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA36.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.155 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA67.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA34.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.108 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA54.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.13 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA93.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.085 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA94.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA81.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA81_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.157 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA27.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA27_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.019 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA92.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA92_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.098 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA89.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA89_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.039 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA80.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA80_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.146 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA37.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA37_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.144 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA73.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA73_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA86.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA86_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.044 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA91.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA91_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.073 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA70.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA70_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.032 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA68.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA68_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA44.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA44_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.145 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA96.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA96_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.97 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA66.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA66_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA71.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA71_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.07 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA72.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA72_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA79.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA79_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.121 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA100.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA100_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA51.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA51_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA40.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA40_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.031 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA99.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA99_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.068 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA35.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA35_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.043 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA33.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA33_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.101 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA4.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA4_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.17 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA22.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA22_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.072 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA13.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA13_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.1 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA12.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA12_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.916 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA21.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA21_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.029 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA23.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA23_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.911 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA7.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA7_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.035 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA10.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA10_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.127 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA9.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA9_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.011 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA3.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA3_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.965 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA6.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA6_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.244 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA11.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA11_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.971 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA18.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA18_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.049 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA19.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA19_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.06 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA5.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA5_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.154 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA8.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA8_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.043 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA17.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA17_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.04 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA20.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA20_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.072 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA24.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA24_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.858 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA1.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA1_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.926 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA16.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA16_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA14.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA14_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA2.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA2_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.935 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LM0.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LM0_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.863 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_diffuse_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional albedo: uvalbedo_Main_scene_LMA15.lz4 +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3550mb, available GPU memory: 10129mb +Used host memory: 3550mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA15_diffuse_HDR... +Skipping pass HDR2 +Used host memory: 3550mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +----- +Mem stats: +Total: -326 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8590 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3574mb, available GPU memory: 6359mb +Render time: 0.797 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_diffuse_HDR.lz4 +Done +Init... +texgiprobesh +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgiprobesh +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGIProbeSH.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 7 +Num tex: 7 +Skipping pass LDR +Pass probes_final_HDR... +Skipping pass HDR2 +Pass probes_final_RNM0... +Pass probes_final_RNM1... +Pass probes_final_RNM2... +Pass probes_final_RNM3... +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 1x1 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6365mb +----- +Mem stats: +Total: -332 +Alphas: 0 +GI albedos: 4 +GI lightmaps: 3296 +Light data: 0 +Output: 40 +UV GBuffer: 28 +Scene: 8588 +----- +Render time: 1.09 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +probes_final_HDR.lz4 +probes_final_RNM0.lz4 +probes_final_RNM1.lz4 +probes_final_RNM2.lz4 +probes_final_RNM3.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA43_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.095 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA43_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA59_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.098 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA59_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA47_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.026 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA47_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA29_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.917 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA29_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA55_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA55_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA97_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA97_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA65_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.08 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA65_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA77_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA77_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA53_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.055 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA53_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA76_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.018 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA76_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA50_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.994 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA50_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA60_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.061 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA60_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA75_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.011 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA75_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA61_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.064 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA61_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA62_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.064 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA62_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA41_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.018 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA41_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA42_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.054 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA42_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA78_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.098 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA78_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA102_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.884 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA102_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA74_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.025 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA74_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA64_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA64_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA48_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.053 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA48_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA45_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.981 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA45_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA69_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.085 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA69_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA98_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.057 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA98_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA101_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.067 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA101_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA56_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.01 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA56_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA57_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.128 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA57_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA95_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.994 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA95_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA38_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.076 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA38_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA87_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.041 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA87_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA52_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.018 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA52_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA85_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.136 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA85_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA82_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.157 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA82_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA84_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.255 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA84_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA83_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.267 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA83_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA58_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA58_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA28_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.039 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA28_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA90_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.022 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA90_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA49_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.979 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA49_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA39_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.999 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA39_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA31_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.045 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA31_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA88_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.034 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA88_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA25_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.952 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA25_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA26_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.863 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA26_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA46_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.041 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA46_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA32_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.015 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA32_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA63_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.106 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA63_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA30_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.923 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA30_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA36_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.114 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA36_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA67_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.013 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA67_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA34_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.065 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA34_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA54_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.086 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA54_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA93_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.047 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA93_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA94_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.005 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA94_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA81_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.105 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA81_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA27_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.994 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA27_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA92_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.071 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA92_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA89_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.992 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA89_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA80_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.112 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA80_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA37_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.104 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA37_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA73_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA73_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA86_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.052 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA86_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA91_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.081 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA91_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA70_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.02 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA70_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA68_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.034 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA68_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA44_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.145 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA44_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA96_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.983 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA96_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA66_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.027 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA66_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA71_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.071 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA71_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA72_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.058 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA72_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA79_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.111 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA79_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA100_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.067 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA100_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA51_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.073 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA51_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA40_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.024 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA40_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA99_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.062 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA99_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA35_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.038 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA35_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA33_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.11 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA33_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA4_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.177 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA4_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA22_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.059 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA22_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA13_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.091 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA13_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA12_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.927 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA12_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA21_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.038 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA21_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA23_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.923 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA23_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA7_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.04 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA7_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA10_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.129 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA10_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA9_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.997 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA9_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA3_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.946 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA3_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA6_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.232 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA6_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA11_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.977 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA11_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA18_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.07 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA18_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA19_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.053 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA19_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA5_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.136 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA5_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA8_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.045 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA8_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA17_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.051 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA17_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA20_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.071 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA20_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA24_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.851 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA24_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA1_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.911 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA1_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA16_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 1.066 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA16_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA14_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.989 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA14_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA2_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.937 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA2_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LM0_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.874 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LM0_final_HDR.lz4 +Done +Init... +texgi +Loading geometry... +Loading alphas... +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 120mb, available GPU memory: 10129mb +MODE: texgi +USING HALF +Loading additional lightmap: Main_scene_LMA43_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA59_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA47_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA29_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA55_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA97_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA65_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA77_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA53_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA76_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA50_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA60_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA75_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA61_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA62_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA41_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA42_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA78_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA102_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA74_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA64_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA48_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA45_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA69_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA98_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA101_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA56_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA57_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA95_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA38_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA87_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA52_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA85_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA82_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA84_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA83_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA58_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA28_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA90_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA49_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA39_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA31_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA88_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA25_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA26_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA46_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA32_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA63_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA30_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA36_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA67_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA34_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA54_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA93_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA94_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA81_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA27_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA92_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA89_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA80_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA37_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA73_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA86_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA91_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA70_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA68_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA44_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA96_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA66_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA71_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA72_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA79_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA100_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA51_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA40_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA99_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA35_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA33_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA4_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA22_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA13_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA12_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA21_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA23_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA7_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA10_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA9_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA3_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA6_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA11_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA18_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA19_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA5_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA8_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA17_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA20_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA24_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA1_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA16_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA14_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA2_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LM0_diffuse_HDR.lz4 +LM is half +Loading additional lightmap: Main_scene_LMA15_diffuse_HDR.lz4 +LM is half +Load shaders... +Loading shader lmTexGI.ptx::oxMain... +Loading shader lambert_tex_gi2.ptx::oxMain... +Loading shader clip_rtx.ptx::oxMain... +Loading shader shadow3_rtx.ptx::oxMain... +Loading shader attrib_trimeshTex.ptx::interpolate... +Used host memory: 3534mb, available GPU memory: 10129mb +Used host memory: 3534mb, available GPU memory: 10129mb +Create buffer... +Num passes: 3 +Num tex: 3 +Skipping pass LDR +Pass Main_scene_LMA15_final_HDR... +Skipping pass HDR2 +Used host memory: 3534mb, available GPU memory: 10129mb +Launch 2x2 tiles... +Tile 0x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +----- +Mem stats: +Total: -340 +Alphas: 0 +GI albedos: 16 +GI lightmaps: 3296 +Light data: 0 +Output: 32 +UV GBuffer: 28 +Scene: 8576 +----- +Tile 1x0... +Streaming...0 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 0x1... +Streaming...25 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Tile 1x1... +Streaming...50 +npHD +Launching... +Used host memory: 3558mb, available GPU memory: 6373mb +Render time: 0.794 sec +Dilate... +Loading shader dilateHalf.ptx::oxMain... +0...1...2...3...4...5...6...7...8...9...10...11...12...13...14...15... +Writing... +Main_scene_LMA15_final_HDR.lz4 +Done +Init... +addsh +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addsh +USING FLOAT +Loading shader addSH.ptx::oxMain... +Launched +Launched +Loading shader dilateHalf.ptx::oxMain... +Loading shader dilate.ptx::oxMain... +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done +Init... +addao +Tile size: 1024 +Device 0: GeForce RTX 2080 Ti (ON) +Used host memory: 0mb, available GPU memory: 10137mb +MODE: addao +USING FLOAT +Loading shader addAO.ptx::oxMain... +2048 2048 +Done diff --git a/Assets/Editor/x64/Bakery/.uvgblog.txt b/Assets/Editor/x64/Bakery/.uvgblog.txt new file mode 100644 index 00000000..cd2f3499 --- /dev/null +++ b/Assets/Editor/x64/Bakery/.uvgblog.txt @@ -0,0 +1,1971 @@ +2021-3-5 +Rendering UV GBuffer for Main_scene_LMA50 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA74 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA73 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA72 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA71 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA70 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA69 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA68 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA67 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA66 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA65 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA75 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA64 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA62 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA61 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA60 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA59 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA58 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA57 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA56 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA55 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA54 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA53 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA63 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA52 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA76 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA78 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA100 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA99 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA98 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA97 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA96 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA95 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA94 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA93 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA92 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA91 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA77 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA90 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA88 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA87 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA86 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA85 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA84 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA83 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA82 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA81 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA80 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA79 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA89 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA51 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA102 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA49 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA21 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA20 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA19 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA18 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA17 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA16 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA15 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA14 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA13 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA12 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA22 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA11 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA9 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA8 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA7 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA6 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA5 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA4 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA3 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA2 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA1 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LM0 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA10 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA23 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA24 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA25 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA48 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA47 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA46 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA45 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA44 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA43 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA42 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA41 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA40 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA39 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA38 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA37 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA36 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA35 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA34 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA33 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA32 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA31 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA30 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA29 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA28 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA27 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA26 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for Main_scene_LMA101 51 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Rendering UV normal... +Rendering faceted UV normal... +Rendering UV pos... +Rendering smooth UV pos... +Rendering UV GBuffer for probes 256 +RGBA32F...RGBA8...RGBA8_SRGB...RGBA16F...states... +Done +Done +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA43.lz4" 2 0 84 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA59.lz4" 2 0 16 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA47.lz4" 2 0 80 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA29.lz4" 2 0 98 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA55.lz4" 2 0 20 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA97.lz4" 2 0 30 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA65.lz4" 2 0 10 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA77.lz4" 2 0 37 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA53.lz4" 2 0 22 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA76.lz4" 2 0 25 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA50.lz4" 2 0 0 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA60.lz4" 2 0 15 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA75.lz4" 2 0 11 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA61.lz4" 2 0 14 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA62.lz4" 2 0 13 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA41.lz4" 2 0 86 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA42.lz4" 2 0 85 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA78.lz4" 2 0 26 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA102.lz4" 2 0 51 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA74.lz4" 2 0 1 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA64.lz4" 2 0 12 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA48.lz4" 2 0 79 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA45.lz4" 2 0 82 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA69.lz4" 2 0 6 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA98.lz4" 2 0 29 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA101.lz4" 2 0 102 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA56.lz4" 2 0 19 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA57.lz4" 2 0 18 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA95.lz4" 2 0 32 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA38.lz4" 2 0 89 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA87.lz4" 2 0 40 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA52.lz4" 2 0 24 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA85.lz4" 2 0 42 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA82.lz4" 2 0 45 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA84.lz4" 2 0 43 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA83.lz4" 2 0 44 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA58.lz4" 2 0 17 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA28.lz4" 2 0 99 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA90.lz4" 2 0 38 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA49.lz4" 2 0 52 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA39.lz4" 2 0 88 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA31.lz4" 2 0 96 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA88.lz4" 2 0 39 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA25.lz4" 2 0 78 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA26.lz4" 2 0 101 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA46.lz4" 2 0 81 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA32.lz4" 2 0 95 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA63.lz4" 2 0 23 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA30.lz4" 2 0 97 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA36.lz4" 2 0 91 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA67.lz4" 2 0 8 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA34.lz4" 2 0 93 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA54.lz4" 2 0 21 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA93.lz4" 2 0 34 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA94.lz4" 2 0 33 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA81.lz4" 2 0 46 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA27.lz4" 2 0 100 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA92.lz4" 2 0 35 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA89.lz4" 2 0 49 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA80.lz4" 2 0 47 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA37.lz4" 2 0 90 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA73.lz4" 2 0 2 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA86.lz4" 2 0 41 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA91.lz4" 2 0 36 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA70.lz4" 2 0 5 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA68.lz4" 2 0 7 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA44.lz4" 2 0 83 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA96.lz4" 2 0 31 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA66.lz4" 2 0 9 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA71.lz4" 2 0 4 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA72.lz4" 2 0 3 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA79.lz4" 2 0 48 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA100.lz4" 2 0 27 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA51.lz4" 2 0 50 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA40.lz4" 2 0 87 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA99.lz4" 2 0 28 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA35.lz4" 2 0 92 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA33.lz4" 2 0 94 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA4.lz4" 2 0 70 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA22.lz4" 2 0 63 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA13.lz4" 2 0 61 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA12.lz4" 2 0 62 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA21.lz4" 2 0 53 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA23.lz4" 2 0 76 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA7.lz4" 2 0 67 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA10.lz4" 2 0 75 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA9.lz4" 2 0 65 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA3.lz4" 2 0 71 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA6.lz4" 2 0 68 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA11.lz4" 2 0 64 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA18.lz4" 2 0 56 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA19.lz4" 2 0 55 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA5.lz4" 2 0 69 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA8.lz4" 2 0 66 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA17.lz4" 2 0 57 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA20.lz4" 2 0 54 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA24.lz4" 2 0 77 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA1.lz4" 2 0 73 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA16.lz4" 2 0 58 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA14.lz4" 2 0 60 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA2.lz4" 2 0 72 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LM0.lz4" 2 0 74 0 +Running ftraceRTX fixpos12 "C:\Users\zyiks\AppData\Local\Temp\frender" "uvpos_Main_scene_LMA15.lz4" 2 0 59 0 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA43_ao" 8 16 84 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA59_ao" 8 16 16 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA47_ao" 8 16 80 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA29_ao" 8 16 98 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA55_ao" 8 16 20 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA97_ao" 8 16 30 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA65_ao" 8 16 10 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA77_ao" 8 16 37 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA53_ao" 8 16 22 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA76_ao" 8 16 25 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA50_ao" 8 16 0 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA60_ao" 8 16 15 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA75_ao" 8 16 11 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA61_ao" 8 16 14 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA62_ao" 8 16 13 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA41_ao" 8 16 86 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA42_ao" 8 16 85 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA78_ao" 8 16 26 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA102_ao" 8 16 51 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA74_ao" 8 16 1 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA64_ao" 8 16 12 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA48_ao" 8 16 79 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA45_ao" 8 16 82 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA69_ao" 8 16 6 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA98_ao" 8 16 29 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA101_ao" 8 16 102 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA56_ao" 8 16 19 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA57_ao" 8 16 18 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA95_ao" 8 16 32 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA38_ao" 8 16 89 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA87_ao" 8 16 40 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA52_ao" 8 16 24 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA85_ao" 8 16 42 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA82_ao" 8 16 45 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA84_ao" 8 16 43 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA83_ao" 8 16 44 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA58_ao" 8 16 17 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA28_ao" 8 16 99 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA90_ao" 8 16 38 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA49_ao" 8 16 52 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA39_ao" 8 16 88 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA31_ao" 8 16 96 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA88_ao" 8 16 39 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA25_ao" 8 16 78 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA26_ao" 8 16 101 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA46_ao" 8 16 81 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA32_ao" 8 16 95 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA63_ao" 8 16 23 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA30_ao" 8 16 97 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA36_ao" 8 16 91 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA67_ao" 8 16 8 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA34_ao" 8 16 93 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA54_ao" 8 16 21 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA93_ao" 8 16 34 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA94_ao" 8 16 33 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA81_ao" 8 16 46 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA27_ao" 8 16 100 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA92_ao" 8 16 35 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA89_ao" 8 16 49 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA80_ao" 8 16 47 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA37_ao" 8 16 90 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA73_ao" 8 16 2 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA86_ao" 8 16 41 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA91_ao" 8 16 36 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA70_ao" 8 16 5 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA68_ao" 8 16 7 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA44_ao" 8 16 83 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA96_ao" 8 16 31 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA66_ao" 8 16 9 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA71_ao" 8 16 4 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA72_ao" 8 16 3 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA79_ao" 8 16 48 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA100_ao" 8 16 27 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA51_ao" 8 16 50 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA40_ao" 8 16 87 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA99_ao" 8 16 28 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA35_ao" 8 16 92 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA33_ao" 8 16 94 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_ao" 8 16 70 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA22_ao" 8 16 63 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA13_ao" 8 16 61 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA12_ao" 8 16 62 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA21_ao" 8 16 53 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA23_ao" 8 16 76 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA7_ao" 8 16 67 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA10_ao" 8 16 75 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA9_ao" 8 16 65 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_ao" 8 16 71 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA6_ao" 8 16 68 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA11_ao" 8 16 64 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA18_ao" 8 16 56 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA19_ao" 8 16 55 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_ao" 8 16 69 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA8_ao" 8 16 66 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA17_ao" 8 16 57 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA20_ao" 8 16 54 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA24_ao" 8 16 77 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_ao" 8 16 73 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA16_ao" 8 16 58 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA14_ao" 8 16 60 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_ao" 8 16 72 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_ao" 8 16 74 +Running ftraceRTX ao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA15_ao" 8 16 59 +Running ftraceRTX sunprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_103" 1924 0 103 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "probes" 4 0 103 comp_103.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_84" 4 0 84 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA43" 4 0 84 comp_84.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_16" 4 0 16 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA59" 4 0 16 comp_16.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_80" 4 0 80 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA47" 4 0 80 comp_80.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_98" 4 0 98 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA29" 4 0 98 comp_98.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_20" 4 0 20 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA55" 4 0 20 comp_20.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_30" 4 0 30 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA97" 4 0 30 comp_30.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_10" 4 0 10 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA65" 4 0 10 comp_10.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_37" 4 0 37 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA77" 4 0 37 comp_37.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_22" 4 0 22 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA53" 4 0 22 comp_22.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_25" 4 0 25 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA76" 4 0 25 comp_25.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_0" 4 0 0 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA50" 4 0 0 comp_0.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_15" 4 0 15 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA60" 4 0 15 comp_15.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_11" 4 0 11 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA75" 4 0 11 comp_11.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_14" 4 0 14 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA61" 4 0 14 comp_14.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_13" 4 0 13 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA62" 4 0 13 comp_13.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_86" 4 0 86 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA41" 4 0 86 comp_86.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_85" 4 0 85 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA42" 4 0 85 comp_85.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_26" 4 0 26 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA78" 4 0 26 comp_26.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_51" 4 0 51 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA102" 4 0 51 comp_51.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_1" 4 0 1 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA74" 4 0 1 comp_1.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_12" 4 0 12 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA64" 4 0 12 comp_12.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_79" 4 0 79 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA48" 4 0 79 comp_79.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_82" 4 0 82 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA45" 4 0 82 comp_82.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_6" 4 0 6 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA69" 4 0 6 comp_6.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_29" 4 0 29 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA98" 4 0 29 comp_29.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_102" 4 0 102 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA101" 4 0 102 comp_102.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_19" 4 0 19 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA56" 4 0 19 comp_19.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_18" 4 0 18 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA57" 4 0 18 comp_18.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_32" 4 0 32 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA95" 4 0 32 comp_32.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_89" 4 0 89 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA38" 4 0 89 comp_89.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_40" 4 0 40 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA87" 4 0 40 comp_40.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_24" 4 0 24 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA52" 4 0 24 comp_24.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_42" 4 0 42 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA85" 4 0 42 comp_42.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_45" 4 0 45 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA82" 4 0 45 comp_45.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_43" 4 0 43 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA84" 4 0 43 comp_43.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_44" 4 0 44 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA83" 4 0 44 comp_44.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_17" 4 0 17 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA58" 4 0 17 comp_17.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_99" 4 0 99 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA28" 4 0 99 comp_99.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_38" 4 0 38 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA90" 4 0 38 comp_38.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_52" 4 0 52 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA49" 4 0 52 comp_52.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_88" 4 0 88 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA39" 4 0 88 comp_88.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_96" 4 0 96 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA31" 4 0 96 comp_96.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_39" 4 0 39 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA88" 4 0 39 comp_39.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_78" 4 0 78 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA25" 4 0 78 comp_78.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_101" 4 0 101 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA26" 4 0 101 comp_101.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_81" 4 0 81 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA46" 4 0 81 comp_81.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_95" 4 0 95 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA32" 4 0 95 comp_95.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_23" 4 0 23 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA63" 4 0 23 comp_23.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_97" 4 0 97 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA30" 4 0 97 comp_97.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_91" 4 0 91 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA36" 4 0 91 comp_91.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_8" 4 0 8 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA67" 4 0 8 comp_8.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_93" 4 0 93 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA34" 4 0 93 comp_93.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_21" 4 0 21 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA54" 4 0 21 comp_21.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_34" 4 0 34 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA93" 4 0 34 comp_34.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_33" 4 0 33 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA94" 4 0 33 comp_33.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_46" 4 0 46 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA81" 4 0 46 comp_46.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_100" 4 0 100 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA27" 4 0 100 comp_100.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_35" 4 0 35 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA92" 4 0 35 comp_35.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_49" 4 0 49 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA89" 4 0 49 comp_49.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_47" 4 0 47 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA80" 4 0 47 comp_47.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_90" 4 0 90 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA37" 4 0 90 comp_90.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_2" 4 0 2 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA73" 4 0 2 comp_2.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_41" 4 0 41 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA86" 4 0 41 comp_41.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_36" 4 0 36 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA91" 4 0 36 comp_36.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_5" 4 0 5 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA70" 4 0 5 comp_5.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_7" 4 0 7 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA68" 4 0 7 comp_7.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_83" 4 0 83 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA44" 4 0 83 comp_83.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_31" 4 0 31 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA96" 4 0 31 comp_31.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_9" 4 0 9 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA66" 4 0 9 comp_9.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_4" 4 0 4 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA71" 4 0 4 comp_4.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_3" 4 0 3 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA72" 4 0 3 comp_3.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_48" 4 0 48 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA79" 4 0 48 comp_48.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_27" 4 0 27 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA100" 4 0 27 comp_27.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_50" 4 0 50 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA51" 4 0 50 comp_50.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_87" 4 0 87 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA40" 4 0 87 comp_87.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_28" 4 0 28 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA99" 4 0 28 comp_28.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_92" 4 0 92 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA35" 4 0 92 comp_92.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_94" 4 0 94 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA33" 4 0 94 comp_94.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_70" 4 0 70 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4" 4 0 70 comp_70.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_63" 4 0 63 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA22" 4 0 63 comp_63.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_61" 4 0 61 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA13" 4 0 61 comp_61.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_62" 4 0 62 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA12" 4 0 62 comp_62.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_53" 4 0 53 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA21" 4 0 53 comp_53.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_76" 4 0 76 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA23" 4 0 76 comp_76.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_67" 4 0 67 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA7" 4 0 67 comp_67.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_75" 4 0 75 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA10" 4 0 75 comp_75.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_65" 4 0 65 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA9" 4 0 65 comp_65.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_71" 4 0 71 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3" 4 0 71 comp_71.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_68" 4 0 68 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA6" 4 0 68 comp_68.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_64" 4 0 64 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA11" 4 0 64 comp_64.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_56" 4 0 56 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA18" 4 0 56 comp_56.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_55" 4 0 55 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA19" 4 0 55 comp_55.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_69" 4 0 69 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5" 4 0 69 comp_69.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_66" 4 0 66 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA8" 4 0 66 comp_66.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_57" 4 0 57 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA17" 4 0 57 comp_57.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_54" 4 0 54 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA20" 4 0 54 comp_54.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_77" 4 0 77 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA24" 4 0 77 comp_77.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_73" 4 0 73 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1" 4 0 73 comp_73.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_58" 4 0 58 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA16" 4 0 58 comp_58.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_60" 4 0 60 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA14" 4 0 60 comp_60.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_72" 4 0 72 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2" 4 0 72 comp_72.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_74" 4 0 74 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0" 4 0 74 comp_74.bin +Running ftraceRTX sun "C:\Users\zyiks\AppData\Local\Temp\frender" "light_-1010925628_59" 4 0 59 direct0.bin +Running ftraceRTX addmul "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA15" 4 0 59 comp_59.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA43_diffuse" 4 16 84 "gi_Main_scene_LMA430.bin" "Main_scene_LMA43_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA59_diffuse" 4 16 16 "gi_Main_scene_LMA590.bin" "Main_scene_LMA59_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA47_diffuse" 4 16 80 "gi_Main_scene_LMA470.bin" "Main_scene_LMA47_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA29_diffuse" 4 16 98 "gi_Main_scene_LMA290.bin" "Main_scene_LMA29_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA55_diffuse" 4 16 20 "gi_Main_scene_LMA550.bin" "Main_scene_LMA55_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA97_diffuse" 4 16 30 "gi_Main_scene_LMA970.bin" "Main_scene_LMA97_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA65_diffuse" 4 16 10 "gi_Main_scene_LMA650.bin" "Main_scene_LMA65_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA77_diffuse" 4 16 37 "gi_Main_scene_LMA770.bin" "Main_scene_LMA77_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA53_diffuse" 4 16 22 "gi_Main_scene_LMA530.bin" "Main_scene_LMA53_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA76_diffuse" 4 16 25 "gi_Main_scene_LMA760.bin" "Main_scene_LMA76_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA50_diffuse" 4 16 0 "gi_Main_scene_LMA500.bin" "Main_scene_LMA50_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA60_diffuse" 4 16 15 "gi_Main_scene_LMA600.bin" "Main_scene_LMA60_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA75_diffuse" 4 16 11 "gi_Main_scene_LMA750.bin" "Main_scene_LMA75_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA61_diffuse" 4 16 14 "gi_Main_scene_LMA610.bin" "Main_scene_LMA61_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA62_diffuse" 4 16 13 "gi_Main_scene_LMA620.bin" "Main_scene_LMA62_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA41_diffuse" 4 16 86 "gi_Main_scene_LMA410.bin" "Main_scene_LMA41_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA42_diffuse" 4 16 85 "gi_Main_scene_LMA420.bin" "Main_scene_LMA42_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA78_diffuse" 4 16 26 "gi_Main_scene_LMA780.bin" "Main_scene_LMA78_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA102_diffuse" 4 16 51 "gi_Main_scene_LMA1020.bin" "Main_scene_LMA102_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA74_diffuse" 4 16 1 "gi_Main_scene_LMA740.bin" "Main_scene_LMA74_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA64_diffuse" 4 16 12 "gi_Main_scene_LMA640.bin" "Main_scene_LMA64_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA48_diffuse" 4 16 79 "gi_Main_scene_LMA480.bin" "Main_scene_LMA48_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA45_diffuse" 4 16 82 "gi_Main_scene_LMA450.bin" "Main_scene_LMA45_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA69_diffuse" 4 16 6 "gi_Main_scene_LMA690.bin" "Main_scene_LMA69_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA98_diffuse" 4 16 29 "gi_Main_scene_LMA980.bin" "Main_scene_LMA98_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA101_diffuse" 4 16 102 "gi_Main_scene_LMA1010.bin" "Main_scene_LMA101_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA56_diffuse" 4 16 19 "gi_Main_scene_LMA560.bin" "Main_scene_LMA56_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA57_diffuse" 4 16 18 "gi_Main_scene_LMA570.bin" "Main_scene_LMA57_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA95_diffuse" 4 16 32 "gi_Main_scene_LMA950.bin" "Main_scene_LMA95_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA38_diffuse" 4 16 89 "gi_Main_scene_LMA380.bin" "Main_scene_LMA38_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA87_diffuse" 4 16 40 "gi_Main_scene_LMA870.bin" "Main_scene_LMA87_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA52_diffuse" 4 16 24 "gi_Main_scene_LMA520.bin" "Main_scene_LMA52_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA85_diffuse" 4 16 42 "gi_Main_scene_LMA850.bin" "Main_scene_LMA85_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA82_diffuse" 4 16 45 "gi_Main_scene_LMA820.bin" "Main_scene_LMA82_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA84_diffuse" 4 16 43 "gi_Main_scene_LMA840.bin" "Main_scene_LMA84_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA83_diffuse" 4 16 44 "gi_Main_scene_LMA830.bin" "Main_scene_LMA83_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA58_diffuse" 4 16 17 "gi_Main_scene_LMA580.bin" "Main_scene_LMA58_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA28_diffuse" 4 16 99 "gi_Main_scene_LMA280.bin" "Main_scene_LMA28_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA90_diffuse" 4 16 38 "gi_Main_scene_LMA900.bin" "Main_scene_LMA90_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA49_diffuse" 4 16 52 "gi_Main_scene_LMA490.bin" "Main_scene_LMA49_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA39_diffuse" 4 16 88 "gi_Main_scene_LMA390.bin" "Main_scene_LMA39_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA31_diffuse" 4 16 96 "gi_Main_scene_LMA310.bin" "Main_scene_LMA31_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA88_diffuse" 4 16 39 "gi_Main_scene_LMA880.bin" "Main_scene_LMA88_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA25_diffuse" 4 16 78 "gi_Main_scene_LMA250.bin" "Main_scene_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA26_diffuse" 4 16 101 "gi_Main_scene_LMA260.bin" "Main_scene_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA46_diffuse" 4 16 81 "gi_Main_scene_LMA460.bin" "Main_scene_LMA46_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA32_diffuse" 4 16 95 "gi_Main_scene_LMA320.bin" "Main_scene_LMA32_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA63_diffuse" 4 16 23 "gi_Main_scene_LMA630.bin" "Main_scene_LMA63_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA30_diffuse" 4 16 97 "gi_Main_scene_LMA300.bin" "Main_scene_LMA30_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA36_diffuse" 4 16 91 "gi_Main_scene_LMA360.bin" "Main_scene_LMA36_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA67_diffuse" 4 16 8 "gi_Main_scene_LMA670.bin" "Main_scene_LMA67_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA34_diffuse" 4 16 93 "gi_Main_scene_LMA340.bin" "Main_scene_LMA34_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA54_diffuse" 4 16 21 "gi_Main_scene_LMA540.bin" "Main_scene_LMA54_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA93_diffuse" 4 16 34 "gi_Main_scene_LMA930.bin" "Main_scene_LMA93_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA94_diffuse" 4 16 33 "gi_Main_scene_LMA940.bin" "Main_scene_LMA94_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA81_diffuse" 4 16 46 "gi_Main_scene_LMA810.bin" "Main_scene_LMA81_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA27_diffuse" 4 16 100 "gi_Main_scene_LMA270.bin" "Main_scene_LMA27_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA92_diffuse" 4 16 35 "gi_Main_scene_LMA920.bin" "Main_scene_LMA92_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA89_diffuse" 4 16 49 "gi_Main_scene_LMA890.bin" "Main_scene_LMA89_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA80_diffuse" 4 16 47 "gi_Main_scene_LMA800.bin" "Main_scene_LMA80_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA37_diffuse" 4 16 90 "gi_Main_scene_LMA370.bin" "Main_scene_LMA37_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA73_diffuse" 4 16 2 "gi_Main_scene_LMA730.bin" "Main_scene_LMA73_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA86_diffuse" 4 16 41 "gi_Main_scene_LMA860.bin" "Main_scene_LMA86_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA91_diffuse" 4 16 36 "gi_Main_scene_LMA910.bin" "Main_scene_LMA91_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA70_diffuse" 4 16 5 "gi_Main_scene_LMA700.bin" "Main_scene_LMA70_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA68_diffuse" 4 16 7 "gi_Main_scene_LMA680.bin" "Main_scene_LMA68_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA44_diffuse" 4 16 83 "gi_Main_scene_LMA440.bin" "Main_scene_LMA44_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA96_diffuse" 4 16 31 "gi_Main_scene_LMA960.bin" "Main_scene_LMA96_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA66_diffuse" 4 16 9 "gi_Main_scene_LMA660.bin" "Main_scene_LMA66_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA71_diffuse" 4 16 4 "gi_Main_scene_LMA710.bin" "Main_scene_LMA71_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA72_diffuse" 4 16 3 "gi_Main_scene_LMA720.bin" "Main_scene_LMA72_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA79_diffuse" 4 16 48 "gi_Main_scene_LMA790.bin" "Main_scene_LMA79_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA100_diffuse" 4 16 27 "gi_Main_scene_LMA1000.bin" "Main_scene_LMA100_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA51_diffuse" 4 16 50 "gi_Main_scene_LMA510.bin" "Main_scene_LMA51_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA40_diffuse" 4 16 87 "gi_Main_scene_LMA400.bin" "Main_scene_LMA40_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA99_diffuse" 4 16 28 "gi_Main_scene_LMA990.bin" "Main_scene_LMA99_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA35_diffuse" 4 16 92 "gi_Main_scene_LMA350.bin" "Main_scene_LMA35_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA33_diffuse" 4 16 94 "gi_Main_scene_LMA330.bin" "Main_scene_LMA33_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 70 "gi_Main_scene_LMA40.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA22_diffuse" 4 16 63 "gi_Main_scene_LMA220.bin" "Main_scene_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 61 "gi_Main_scene_LMA130.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 62 "gi_Main_scene_LMA120.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA21_diffuse" 4 16 53 "gi_Main_scene_LMA210.bin" "Main_scene_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA23_diffuse" 4 16 76 "gi_Main_scene_LMA230.bin" "Main_scene_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 67 "gi_Main_scene_LMA70.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 75 "gi_Main_scene_LMA100.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 65 "gi_Main_scene_LMA90.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 71 "gi_Main_scene_LMA30.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 68 "gi_Main_scene_LMA60.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 64 "gi_Main_scene_LMA110.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 56 "gi_Main_scene_LMA180.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 55 "gi_Main_scene_LMA190.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 69 "gi_Main_scene_LMA50.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 66 "gi_Main_scene_LMA80.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 57 "gi_Main_scene_LMA170.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 54 "gi_Main_scene_LMA200.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA24_diffuse" 4 16 77 "gi_Main_scene_LMA240.bin" "Main_scene_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 73 "gi_Main_scene_LMA10.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 58 "gi_Main_scene_LMA160.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 60 "gi_Main_scene_LMA140.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 72 "gi_Main_scene_LMA20.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 74 "gi_Main_scene_LM00.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 59 "gi_Main_scene_LMA150.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA43_diffuse" 4 16 84 "gi_Main_scene_LMA431.bin" "Main_scene_LMA43_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA59_diffuse" 4 16 16 "gi_Main_scene_LMA591.bin" "Main_scene_LMA59_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA47_diffuse" 4 16 80 "gi_Main_scene_LMA471.bin" "Main_scene_LMA47_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA29_diffuse" 4 16 98 "gi_Main_scene_LMA291.bin" "Main_scene_LMA29_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA55_diffuse" 4 16 20 "gi_Main_scene_LMA551.bin" "Main_scene_LMA55_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA97_diffuse" 4 16 30 "gi_Main_scene_LMA971.bin" "Main_scene_LMA97_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA65_diffuse" 4 16 10 "gi_Main_scene_LMA651.bin" "Main_scene_LMA65_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA77_diffuse" 4 16 37 "gi_Main_scene_LMA771.bin" "Main_scene_LMA77_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA53_diffuse" 4 16 22 "gi_Main_scene_LMA531.bin" "Main_scene_LMA53_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA76_diffuse" 4 16 25 "gi_Main_scene_LMA761.bin" "Main_scene_LMA76_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA50_diffuse" 4 16 0 "gi_Main_scene_LMA501.bin" "Main_scene_LMA50_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA60_diffuse" 4 16 15 "gi_Main_scene_LMA601.bin" "Main_scene_LMA60_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA75_diffuse" 4 16 11 "gi_Main_scene_LMA751.bin" "Main_scene_LMA75_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA61_diffuse" 4 16 14 "gi_Main_scene_LMA611.bin" "Main_scene_LMA61_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA62_diffuse" 4 16 13 "gi_Main_scene_LMA621.bin" "Main_scene_LMA62_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA41_diffuse" 4 16 86 "gi_Main_scene_LMA411.bin" "Main_scene_LMA41_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA42_diffuse" 4 16 85 "gi_Main_scene_LMA421.bin" "Main_scene_LMA42_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA78_diffuse" 4 16 26 "gi_Main_scene_LMA781.bin" "Main_scene_LMA78_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA102_diffuse" 4 16 51 "gi_Main_scene_LMA1021.bin" "Main_scene_LMA102_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA74_diffuse" 4 16 1 "gi_Main_scene_LMA741.bin" "Main_scene_LMA74_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA64_diffuse" 4 16 12 "gi_Main_scene_LMA641.bin" "Main_scene_LMA64_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA48_diffuse" 4 16 79 "gi_Main_scene_LMA481.bin" "Main_scene_LMA48_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA45_diffuse" 4 16 82 "gi_Main_scene_LMA451.bin" "Main_scene_LMA45_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA69_diffuse" 4 16 6 "gi_Main_scene_LMA691.bin" "Main_scene_LMA69_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA98_diffuse" 4 16 29 "gi_Main_scene_LMA981.bin" "Main_scene_LMA98_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA101_diffuse" 4 16 102 "gi_Main_scene_LMA1011.bin" "Main_scene_LMA101_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA56_diffuse" 4 16 19 "gi_Main_scene_LMA561.bin" "Main_scene_LMA56_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA57_diffuse" 4 16 18 "gi_Main_scene_LMA571.bin" "Main_scene_LMA57_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA95_diffuse" 4 16 32 "gi_Main_scene_LMA951.bin" "Main_scene_LMA95_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA38_diffuse" 4 16 89 "gi_Main_scene_LMA381.bin" "Main_scene_LMA38_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA87_diffuse" 4 16 40 "gi_Main_scene_LMA871.bin" "Main_scene_LMA87_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA52_diffuse" 4 16 24 "gi_Main_scene_LMA521.bin" "Main_scene_LMA52_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA85_diffuse" 4 16 42 "gi_Main_scene_LMA851.bin" "Main_scene_LMA85_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA82_diffuse" 4 16 45 "gi_Main_scene_LMA821.bin" "Main_scene_LMA82_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA84_diffuse" 4 16 43 "gi_Main_scene_LMA841.bin" "Main_scene_LMA84_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA83_diffuse" 4 16 44 "gi_Main_scene_LMA831.bin" "Main_scene_LMA83_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA58_diffuse" 4 16 17 "gi_Main_scene_LMA581.bin" "Main_scene_LMA58_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA28_diffuse" 4 16 99 "gi_Main_scene_LMA281.bin" "Main_scene_LMA28_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA90_diffuse" 4 16 38 "gi_Main_scene_LMA901.bin" "Main_scene_LMA90_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA49_diffuse" 4 16 52 "gi_Main_scene_LMA491.bin" "Main_scene_LMA49_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA39_diffuse" 4 16 88 "gi_Main_scene_LMA391.bin" "Main_scene_LMA39_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA31_diffuse" 4 16 96 "gi_Main_scene_LMA311.bin" "Main_scene_LMA31_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA88_diffuse" 4 16 39 "gi_Main_scene_LMA881.bin" "Main_scene_LMA88_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA25_diffuse" 4 16 78 "gi_Main_scene_LMA251.bin" "Main_scene_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA26_diffuse" 4 16 101 "gi_Main_scene_LMA261.bin" "Main_scene_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA46_diffuse" 4 16 81 "gi_Main_scene_LMA461.bin" "Main_scene_LMA46_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA32_diffuse" 4 16 95 "gi_Main_scene_LMA321.bin" "Main_scene_LMA32_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA63_diffuse" 4 16 23 "gi_Main_scene_LMA631.bin" "Main_scene_LMA63_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA30_diffuse" 4 16 97 "gi_Main_scene_LMA301.bin" "Main_scene_LMA30_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA36_diffuse" 4 16 91 "gi_Main_scene_LMA361.bin" "Main_scene_LMA36_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA67_diffuse" 4 16 8 "gi_Main_scene_LMA671.bin" "Main_scene_LMA67_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA34_diffuse" 4 16 93 "gi_Main_scene_LMA341.bin" "Main_scene_LMA34_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA54_diffuse" 4 16 21 "gi_Main_scene_LMA541.bin" "Main_scene_LMA54_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA93_diffuse" 4 16 34 "gi_Main_scene_LMA931.bin" "Main_scene_LMA93_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA94_diffuse" 4 16 33 "gi_Main_scene_LMA941.bin" "Main_scene_LMA94_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA81_diffuse" 4 16 46 "gi_Main_scene_LMA811.bin" "Main_scene_LMA81_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA27_diffuse" 4 16 100 "gi_Main_scene_LMA271.bin" "Main_scene_LMA27_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA92_diffuse" 4 16 35 "gi_Main_scene_LMA921.bin" "Main_scene_LMA92_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA89_diffuse" 4 16 49 "gi_Main_scene_LMA891.bin" "Main_scene_LMA89_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA80_diffuse" 4 16 47 "gi_Main_scene_LMA801.bin" "Main_scene_LMA80_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA37_diffuse" 4 16 90 "gi_Main_scene_LMA371.bin" "Main_scene_LMA37_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA73_diffuse" 4 16 2 "gi_Main_scene_LMA731.bin" "Main_scene_LMA73_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA86_diffuse" 4 16 41 "gi_Main_scene_LMA861.bin" "Main_scene_LMA86_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA91_diffuse" 4 16 36 "gi_Main_scene_LMA911.bin" "Main_scene_LMA91_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA70_diffuse" 4 16 5 "gi_Main_scene_LMA701.bin" "Main_scene_LMA70_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA68_diffuse" 4 16 7 "gi_Main_scene_LMA681.bin" "Main_scene_LMA68_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA44_diffuse" 4 16 83 "gi_Main_scene_LMA441.bin" "Main_scene_LMA44_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA96_diffuse" 4 16 31 "gi_Main_scene_LMA961.bin" "Main_scene_LMA96_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA66_diffuse" 4 16 9 "gi_Main_scene_LMA661.bin" "Main_scene_LMA66_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA71_diffuse" 4 16 4 "gi_Main_scene_LMA711.bin" "Main_scene_LMA71_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA72_diffuse" 4 16 3 "gi_Main_scene_LMA721.bin" "Main_scene_LMA72_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA79_diffuse" 4 16 48 "gi_Main_scene_LMA791.bin" "Main_scene_LMA79_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA100_diffuse" 4 16 27 "gi_Main_scene_LMA1001.bin" "Main_scene_LMA100_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA51_diffuse" 4 16 50 "gi_Main_scene_LMA511.bin" "Main_scene_LMA51_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA40_diffuse" 4 16 87 "gi_Main_scene_LMA401.bin" "Main_scene_LMA40_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA99_diffuse" 4 16 28 "gi_Main_scene_LMA991.bin" "Main_scene_LMA99_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA35_diffuse" 4 16 92 "gi_Main_scene_LMA351.bin" "Main_scene_LMA35_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA33_diffuse" 4 16 94 "gi_Main_scene_LMA331.bin" "Main_scene_LMA33_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 70 "gi_Main_scene_LMA41.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA22_diffuse" 4 16 63 "gi_Main_scene_LMA221.bin" "Main_scene_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 61 "gi_Main_scene_LMA131.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 62 "gi_Main_scene_LMA121.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA21_diffuse" 4 16 53 "gi_Main_scene_LMA211.bin" "Main_scene_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA23_diffuse" 4 16 76 "gi_Main_scene_LMA231.bin" "Main_scene_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 67 "gi_Main_scene_LMA71.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 75 "gi_Main_scene_LMA101.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 65 "gi_Main_scene_LMA91.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 71 "gi_Main_scene_LMA31.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 68 "gi_Main_scene_LMA61.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 64 "gi_Main_scene_LMA111.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 56 "gi_Main_scene_LMA181.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 55 "gi_Main_scene_LMA191.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 69 "gi_Main_scene_LMA51.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 66 "gi_Main_scene_LMA81.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 57 "gi_Main_scene_LMA171.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 54 "gi_Main_scene_LMA201.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA24_diffuse" 4 16 77 "gi_Main_scene_LMA241.bin" "Main_scene_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 73 "gi_Main_scene_LMA11.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 58 "gi_Main_scene_LMA161.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 60 "gi_Main_scene_LMA141.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 72 "gi_Main_scene_LMA21.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 74 "gi_Main_scene_LM01.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 59 "gi_Main_scene_LMA151.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA43_diffuse" 4 16 84 "gi_Main_scene_LMA432.bin" "Main_scene_LMA43_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA59_diffuse" 4 16 16 "gi_Main_scene_LMA592.bin" "Main_scene_LMA59_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA47_diffuse" 4 16 80 "gi_Main_scene_LMA472.bin" "Main_scene_LMA47_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA29_diffuse" 4 16 98 "gi_Main_scene_LMA292.bin" "Main_scene_LMA29_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA55_diffuse" 4 16 20 "gi_Main_scene_LMA552.bin" "Main_scene_LMA55_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA97_diffuse" 4 16 30 "gi_Main_scene_LMA972.bin" "Main_scene_LMA97_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA65_diffuse" 4 16 10 "gi_Main_scene_LMA652.bin" "Main_scene_LMA65_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA77_diffuse" 4 16 37 "gi_Main_scene_LMA772.bin" "Main_scene_LMA77_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA53_diffuse" 4 16 22 "gi_Main_scene_LMA532.bin" "Main_scene_LMA53_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA76_diffuse" 4 16 25 "gi_Main_scene_LMA762.bin" "Main_scene_LMA76_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA50_diffuse" 4 16 0 "gi_Main_scene_LMA502.bin" "Main_scene_LMA50_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA60_diffuse" 4 16 15 "gi_Main_scene_LMA602.bin" "Main_scene_LMA60_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA75_diffuse" 4 16 11 "gi_Main_scene_LMA752.bin" "Main_scene_LMA75_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA61_diffuse" 4 16 14 "gi_Main_scene_LMA612.bin" "Main_scene_LMA61_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA62_diffuse" 4 16 13 "gi_Main_scene_LMA622.bin" "Main_scene_LMA62_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA41_diffuse" 4 16 86 "gi_Main_scene_LMA412.bin" "Main_scene_LMA41_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA42_diffuse" 4 16 85 "gi_Main_scene_LMA422.bin" "Main_scene_LMA42_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA78_diffuse" 4 16 26 "gi_Main_scene_LMA782.bin" "Main_scene_LMA78_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA102_diffuse" 4 16 51 "gi_Main_scene_LMA1022.bin" "Main_scene_LMA102_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA74_diffuse" 4 16 1 "gi_Main_scene_LMA742.bin" "Main_scene_LMA74_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA64_diffuse" 4 16 12 "gi_Main_scene_LMA642.bin" "Main_scene_LMA64_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA48_diffuse" 4 16 79 "gi_Main_scene_LMA482.bin" "Main_scene_LMA48_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA45_diffuse" 4 16 82 "gi_Main_scene_LMA452.bin" "Main_scene_LMA45_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA69_diffuse" 4 16 6 "gi_Main_scene_LMA692.bin" "Main_scene_LMA69_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA98_diffuse" 4 16 29 "gi_Main_scene_LMA982.bin" "Main_scene_LMA98_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA101_diffuse" 4 16 102 "gi_Main_scene_LMA1012.bin" "Main_scene_LMA101_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA56_diffuse" 4 16 19 "gi_Main_scene_LMA562.bin" "Main_scene_LMA56_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA57_diffuse" 4 16 18 "gi_Main_scene_LMA572.bin" "Main_scene_LMA57_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA95_diffuse" 4 16 32 "gi_Main_scene_LMA952.bin" "Main_scene_LMA95_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA38_diffuse" 4 16 89 "gi_Main_scene_LMA382.bin" "Main_scene_LMA38_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA87_diffuse" 4 16 40 "gi_Main_scene_LMA872.bin" "Main_scene_LMA87_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA52_diffuse" 4 16 24 "gi_Main_scene_LMA522.bin" "Main_scene_LMA52_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA85_diffuse" 4 16 42 "gi_Main_scene_LMA852.bin" "Main_scene_LMA85_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA82_diffuse" 4 16 45 "gi_Main_scene_LMA822.bin" "Main_scene_LMA82_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA84_diffuse" 4 16 43 "gi_Main_scene_LMA842.bin" "Main_scene_LMA84_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA83_diffuse" 4 16 44 "gi_Main_scene_LMA832.bin" "Main_scene_LMA83_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA58_diffuse" 4 16 17 "gi_Main_scene_LMA582.bin" "Main_scene_LMA58_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA28_diffuse" 4 16 99 "gi_Main_scene_LMA282.bin" "Main_scene_LMA28_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA90_diffuse" 4 16 38 "gi_Main_scene_LMA902.bin" "Main_scene_LMA90_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA49_diffuse" 4 16 52 "gi_Main_scene_LMA492.bin" "Main_scene_LMA49_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA39_diffuse" 4 16 88 "gi_Main_scene_LMA392.bin" "Main_scene_LMA39_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA31_diffuse" 4 16 96 "gi_Main_scene_LMA312.bin" "Main_scene_LMA31_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA88_diffuse" 4 16 39 "gi_Main_scene_LMA882.bin" "Main_scene_LMA88_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA25_diffuse" 4 16 78 "gi_Main_scene_LMA252.bin" "Main_scene_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA26_diffuse" 4 16 101 "gi_Main_scene_LMA262.bin" "Main_scene_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA46_diffuse" 4 16 81 "gi_Main_scene_LMA462.bin" "Main_scene_LMA46_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA32_diffuse" 4 16 95 "gi_Main_scene_LMA322.bin" "Main_scene_LMA32_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA63_diffuse" 4 16 23 "gi_Main_scene_LMA632.bin" "Main_scene_LMA63_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA30_diffuse" 4 16 97 "gi_Main_scene_LMA302.bin" "Main_scene_LMA30_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA36_diffuse" 4 16 91 "gi_Main_scene_LMA362.bin" "Main_scene_LMA36_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA67_diffuse" 4 16 8 "gi_Main_scene_LMA672.bin" "Main_scene_LMA67_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA34_diffuse" 4 16 93 "gi_Main_scene_LMA342.bin" "Main_scene_LMA34_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA54_diffuse" 4 16 21 "gi_Main_scene_LMA542.bin" "Main_scene_LMA54_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA93_diffuse" 4 16 34 "gi_Main_scene_LMA932.bin" "Main_scene_LMA93_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA94_diffuse" 4 16 33 "gi_Main_scene_LMA942.bin" "Main_scene_LMA94_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA81_diffuse" 4 16 46 "gi_Main_scene_LMA812.bin" "Main_scene_LMA81_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA27_diffuse" 4 16 100 "gi_Main_scene_LMA272.bin" "Main_scene_LMA27_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA92_diffuse" 4 16 35 "gi_Main_scene_LMA922.bin" "Main_scene_LMA92_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA89_diffuse" 4 16 49 "gi_Main_scene_LMA892.bin" "Main_scene_LMA89_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA80_diffuse" 4 16 47 "gi_Main_scene_LMA802.bin" "Main_scene_LMA80_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA37_diffuse" 4 16 90 "gi_Main_scene_LMA372.bin" "Main_scene_LMA37_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA73_diffuse" 4 16 2 "gi_Main_scene_LMA732.bin" "Main_scene_LMA73_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA86_diffuse" 4 16 41 "gi_Main_scene_LMA862.bin" "Main_scene_LMA86_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA91_diffuse" 4 16 36 "gi_Main_scene_LMA912.bin" "Main_scene_LMA91_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA70_diffuse" 4 16 5 "gi_Main_scene_LMA702.bin" "Main_scene_LMA70_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA68_diffuse" 4 16 7 "gi_Main_scene_LMA682.bin" "Main_scene_LMA68_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA44_diffuse" 4 16 83 "gi_Main_scene_LMA442.bin" "Main_scene_LMA44_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA96_diffuse" 4 16 31 "gi_Main_scene_LMA962.bin" "Main_scene_LMA96_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA66_diffuse" 4 16 9 "gi_Main_scene_LMA662.bin" "Main_scene_LMA66_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA71_diffuse" 4 16 4 "gi_Main_scene_LMA712.bin" "Main_scene_LMA71_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA72_diffuse" 4 16 3 "gi_Main_scene_LMA722.bin" "Main_scene_LMA72_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA79_diffuse" 4 16 48 "gi_Main_scene_LMA792.bin" "Main_scene_LMA79_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA100_diffuse" 4 16 27 "gi_Main_scene_LMA1002.bin" "Main_scene_LMA100_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA51_diffuse" 4 16 50 "gi_Main_scene_LMA512.bin" "Main_scene_LMA51_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA40_diffuse" 4 16 87 "gi_Main_scene_LMA402.bin" "Main_scene_LMA40_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA99_diffuse" 4 16 28 "gi_Main_scene_LMA992.bin" "Main_scene_LMA99_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA35_diffuse" 4 16 92 "gi_Main_scene_LMA352.bin" "Main_scene_LMA35_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA33_diffuse" 4 16 94 "gi_Main_scene_LMA332.bin" "Main_scene_LMA33_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 70 "gi_Main_scene_LMA42.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA22_diffuse" 4 16 63 "gi_Main_scene_LMA222.bin" "Main_scene_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 61 "gi_Main_scene_LMA132.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 62 "gi_Main_scene_LMA122.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA21_diffuse" 4 16 53 "gi_Main_scene_LMA212.bin" "Main_scene_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA23_diffuse" 4 16 76 "gi_Main_scene_LMA232.bin" "Main_scene_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 67 "gi_Main_scene_LMA72.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 75 "gi_Main_scene_LMA102.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 65 "gi_Main_scene_LMA92.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 71 "gi_Main_scene_LMA32.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 68 "gi_Main_scene_LMA62.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 64 "gi_Main_scene_LMA112.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 56 "gi_Main_scene_LMA182.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 55 "gi_Main_scene_LMA192.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 69 "gi_Main_scene_LMA52.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 66 "gi_Main_scene_LMA82.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 57 "gi_Main_scene_LMA172.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 54 "gi_Main_scene_LMA202.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA24_diffuse" 4 16 77 "gi_Main_scene_LMA242.bin" "Main_scene_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 73 "gi_Main_scene_LMA12.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 58 "gi_Main_scene_LMA162.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 60 "gi_Main_scene_LMA142.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 72 "gi_Main_scene_LMA22.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 74 "gi_Main_scene_LM02.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 59 "gi_Main_scene_LMA152.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA43_diffuse" 4 16 84 "gi_Main_scene_LMA433.bin" "Main_scene_LMA43_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA59_diffuse" 4 16 16 "gi_Main_scene_LMA593.bin" "Main_scene_LMA59_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA47_diffuse" 4 16 80 "gi_Main_scene_LMA473.bin" "Main_scene_LMA47_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA29_diffuse" 4 16 98 "gi_Main_scene_LMA293.bin" "Main_scene_LMA29_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA55_diffuse" 4 16 20 "gi_Main_scene_LMA553.bin" "Main_scene_LMA55_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA97_diffuse" 4 16 30 "gi_Main_scene_LMA973.bin" "Main_scene_LMA97_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA65_diffuse" 4 16 10 "gi_Main_scene_LMA653.bin" "Main_scene_LMA65_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA77_diffuse" 4 16 37 "gi_Main_scene_LMA773.bin" "Main_scene_LMA77_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA53_diffuse" 4 16 22 "gi_Main_scene_LMA533.bin" "Main_scene_LMA53_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA76_diffuse" 4 16 25 "gi_Main_scene_LMA763.bin" "Main_scene_LMA76_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA50_diffuse" 4 16 0 "gi_Main_scene_LMA503.bin" "Main_scene_LMA50_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA60_diffuse" 4 16 15 "gi_Main_scene_LMA603.bin" "Main_scene_LMA60_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA75_diffuse" 4 16 11 "gi_Main_scene_LMA753.bin" "Main_scene_LMA75_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA61_diffuse" 4 16 14 "gi_Main_scene_LMA613.bin" "Main_scene_LMA61_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA62_diffuse" 4 16 13 "gi_Main_scene_LMA623.bin" "Main_scene_LMA62_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA41_diffuse" 4 16 86 "gi_Main_scene_LMA413.bin" "Main_scene_LMA41_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA42_diffuse" 4 16 85 "gi_Main_scene_LMA423.bin" "Main_scene_LMA42_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA78_diffuse" 4 16 26 "gi_Main_scene_LMA783.bin" "Main_scene_LMA78_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA102_diffuse" 4 16 51 "gi_Main_scene_LMA1023.bin" "Main_scene_LMA102_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA74_diffuse" 4 16 1 "gi_Main_scene_LMA743.bin" "Main_scene_LMA74_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA64_diffuse" 4 16 12 "gi_Main_scene_LMA643.bin" "Main_scene_LMA64_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA48_diffuse" 4 16 79 "gi_Main_scene_LMA483.bin" "Main_scene_LMA48_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA45_diffuse" 4 16 82 "gi_Main_scene_LMA453.bin" "Main_scene_LMA45_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA69_diffuse" 4 16 6 "gi_Main_scene_LMA693.bin" "Main_scene_LMA69_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA98_diffuse" 4 16 29 "gi_Main_scene_LMA983.bin" "Main_scene_LMA98_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA101_diffuse" 4 16 102 "gi_Main_scene_LMA1013.bin" "Main_scene_LMA101_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA56_diffuse" 4 16 19 "gi_Main_scene_LMA563.bin" "Main_scene_LMA56_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA57_diffuse" 4 16 18 "gi_Main_scene_LMA573.bin" "Main_scene_LMA57_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA95_diffuse" 4 16 32 "gi_Main_scene_LMA953.bin" "Main_scene_LMA95_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA38_diffuse" 4 16 89 "gi_Main_scene_LMA383.bin" "Main_scene_LMA38_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA87_diffuse" 4 16 40 "gi_Main_scene_LMA873.bin" "Main_scene_LMA87_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA52_diffuse" 4 16 24 "gi_Main_scene_LMA523.bin" "Main_scene_LMA52_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA85_diffuse" 4 16 42 "gi_Main_scene_LMA853.bin" "Main_scene_LMA85_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA82_diffuse" 4 16 45 "gi_Main_scene_LMA823.bin" "Main_scene_LMA82_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA84_diffuse" 4 16 43 "gi_Main_scene_LMA843.bin" "Main_scene_LMA84_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA83_diffuse" 4 16 44 "gi_Main_scene_LMA833.bin" "Main_scene_LMA83_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA58_diffuse" 4 16 17 "gi_Main_scene_LMA583.bin" "Main_scene_LMA58_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA28_diffuse" 4 16 99 "gi_Main_scene_LMA283.bin" "Main_scene_LMA28_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA90_diffuse" 4 16 38 "gi_Main_scene_LMA903.bin" "Main_scene_LMA90_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA49_diffuse" 4 16 52 "gi_Main_scene_LMA493.bin" "Main_scene_LMA49_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA39_diffuse" 4 16 88 "gi_Main_scene_LMA393.bin" "Main_scene_LMA39_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA31_diffuse" 4 16 96 "gi_Main_scene_LMA313.bin" "Main_scene_LMA31_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA88_diffuse" 4 16 39 "gi_Main_scene_LMA883.bin" "Main_scene_LMA88_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA25_diffuse" 4 16 78 "gi_Main_scene_LMA253.bin" "Main_scene_LMA25_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA26_diffuse" 4 16 101 "gi_Main_scene_LMA263.bin" "Main_scene_LMA26_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA46_diffuse" 4 16 81 "gi_Main_scene_LMA463.bin" "Main_scene_LMA46_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA32_diffuse" 4 16 95 "gi_Main_scene_LMA323.bin" "Main_scene_LMA32_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA63_diffuse" 4 16 23 "gi_Main_scene_LMA633.bin" "Main_scene_LMA63_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA30_diffuse" 4 16 97 "gi_Main_scene_LMA303.bin" "Main_scene_LMA30_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA36_diffuse" 4 16 91 "gi_Main_scene_LMA363.bin" "Main_scene_LMA36_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA67_diffuse" 4 16 8 "gi_Main_scene_LMA673.bin" "Main_scene_LMA67_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA34_diffuse" 4 16 93 "gi_Main_scene_LMA343.bin" "Main_scene_LMA34_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA54_diffuse" 4 16 21 "gi_Main_scene_LMA543.bin" "Main_scene_LMA54_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA93_diffuse" 4 16 34 "gi_Main_scene_LMA933.bin" "Main_scene_LMA93_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA94_diffuse" 4 16 33 "gi_Main_scene_LMA943.bin" "Main_scene_LMA94_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA81_diffuse" 4 16 46 "gi_Main_scene_LMA813.bin" "Main_scene_LMA81_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA27_diffuse" 4 16 100 "gi_Main_scene_LMA273.bin" "Main_scene_LMA27_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA92_diffuse" 4 16 35 "gi_Main_scene_LMA923.bin" "Main_scene_LMA92_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA89_diffuse" 4 16 49 "gi_Main_scene_LMA893.bin" "Main_scene_LMA89_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA80_diffuse" 4 16 47 "gi_Main_scene_LMA803.bin" "Main_scene_LMA80_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA37_diffuse" 4 16 90 "gi_Main_scene_LMA373.bin" "Main_scene_LMA37_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA73_diffuse" 4 16 2 "gi_Main_scene_LMA733.bin" "Main_scene_LMA73_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA86_diffuse" 4 16 41 "gi_Main_scene_LMA863.bin" "Main_scene_LMA86_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA91_diffuse" 4 16 36 "gi_Main_scene_LMA913.bin" "Main_scene_LMA91_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA70_diffuse" 4 16 5 "gi_Main_scene_LMA703.bin" "Main_scene_LMA70_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA68_diffuse" 4 16 7 "gi_Main_scene_LMA683.bin" "Main_scene_LMA68_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA44_diffuse" 4 16 83 "gi_Main_scene_LMA443.bin" "Main_scene_LMA44_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA96_diffuse" 4 16 31 "gi_Main_scene_LMA963.bin" "Main_scene_LMA96_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA66_diffuse" 4 16 9 "gi_Main_scene_LMA663.bin" "Main_scene_LMA66_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA71_diffuse" 4 16 4 "gi_Main_scene_LMA713.bin" "Main_scene_LMA71_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA72_diffuse" 4 16 3 "gi_Main_scene_LMA723.bin" "Main_scene_LMA72_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA79_diffuse" 4 16 48 "gi_Main_scene_LMA793.bin" "Main_scene_LMA79_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA100_diffuse" 4 16 27 "gi_Main_scene_LMA1003.bin" "Main_scene_LMA100_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA51_diffuse" 4 16 50 "gi_Main_scene_LMA513.bin" "Main_scene_LMA51_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA40_diffuse" 4 16 87 "gi_Main_scene_LMA403.bin" "Main_scene_LMA40_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA99_diffuse" 4 16 28 "gi_Main_scene_LMA993.bin" "Main_scene_LMA99_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA35_diffuse" 4 16 92 "gi_Main_scene_LMA353.bin" "Main_scene_LMA35_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA33_diffuse" 4 16 94 "gi_Main_scene_LMA333.bin" "Main_scene_LMA33_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_diffuse" 4 16 70 "gi_Main_scene_LMA43.bin" "Main_scene_LMA4_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA22_diffuse" 4 16 63 "gi_Main_scene_LMA223.bin" "Main_scene_LMA22_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA13_diffuse" 4 16 61 "gi_Main_scene_LMA133.bin" "Main_scene_LMA13_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA12_diffuse" 4 16 62 "gi_Main_scene_LMA123.bin" "Main_scene_LMA12_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA21_diffuse" 4 16 53 "gi_Main_scene_LMA213.bin" "Main_scene_LMA21_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA23_diffuse" 4 16 76 "gi_Main_scene_LMA233.bin" "Main_scene_LMA23_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA7_diffuse" 4 16 67 "gi_Main_scene_LMA73.bin" "Main_scene_LMA7_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA10_diffuse" 4 16 75 "gi_Main_scene_LMA103.bin" "Main_scene_LMA10_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA9_diffuse" 4 16 65 "gi_Main_scene_LMA93.bin" "Main_scene_LMA9_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_diffuse" 4 16 71 "gi_Main_scene_LMA33.bin" "Main_scene_LMA3_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA6_diffuse" 4 16 68 "gi_Main_scene_LMA63.bin" "Main_scene_LMA6_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA11_diffuse" 4 16 64 "gi_Main_scene_LMA113.bin" "Main_scene_LMA11_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA18_diffuse" 4 16 56 "gi_Main_scene_LMA183.bin" "Main_scene_LMA18_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA19_diffuse" 4 16 55 "gi_Main_scene_LMA193.bin" "Main_scene_LMA19_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_diffuse" 4 16 69 "gi_Main_scene_LMA53.bin" "Main_scene_LMA5_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA8_diffuse" 4 16 66 "gi_Main_scene_LMA83.bin" "Main_scene_LMA8_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA17_diffuse" 4 16 57 "gi_Main_scene_LMA173.bin" "Main_scene_LMA17_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA20_diffuse" 4 16 54 "gi_Main_scene_LMA203.bin" "Main_scene_LMA20_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA24_diffuse" 4 16 77 "gi_Main_scene_LMA243.bin" "Main_scene_LMA24_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_diffuse" 4 16 73 "gi_Main_scene_LMA13.bin" "Main_scene_LMA1_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA16_diffuse" 4 16 58 "gi_Main_scene_LMA163.bin" "Main_scene_LMA16_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA14_diffuse" 4 16 60 "gi_Main_scene_LMA143.bin" "Main_scene_LMA14_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_diffuse" 4 16 72 "gi_Main_scene_LMA23.bin" "Main_scene_LMA2_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_diffuse" 4 16 74 "gi_Main_scene_LM03.bin" "Main_scene_LM0_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA15_diffuse" 4 16 59 "gi_Main_scene_LMA153.bin" "Main_scene_LMA15_diffuse0_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgiprobesh "C:\Users\zyiks\AppData\Local\Temp\frender" "probes_final" 1924 16 103 "gi_probes4.bin" "probes_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA43_final" 4 16 84 "gi_Main_scene_LMA434.bin" "Main_scene_LMA43_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA59_final" 4 16 16 "gi_Main_scene_LMA594.bin" "Main_scene_LMA59_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA47_final" 4 16 80 "gi_Main_scene_LMA474.bin" "Main_scene_LMA47_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA29_final" 4 16 98 "gi_Main_scene_LMA294.bin" "Main_scene_LMA29_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA55_final" 4 16 20 "gi_Main_scene_LMA554.bin" "Main_scene_LMA55_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA97_final" 4 16 30 "gi_Main_scene_LMA974.bin" "Main_scene_LMA97_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA65_final" 4 16 10 "gi_Main_scene_LMA654.bin" "Main_scene_LMA65_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA77_final" 4 16 37 "gi_Main_scene_LMA774.bin" "Main_scene_LMA77_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA53_final" 4 16 22 "gi_Main_scene_LMA534.bin" "Main_scene_LMA53_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA76_final" 4 16 25 "gi_Main_scene_LMA764.bin" "Main_scene_LMA76_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA50_final" 4 16 0 "gi_Main_scene_LMA504.bin" "Main_scene_LMA50_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA60_final" 4 16 15 "gi_Main_scene_LMA604.bin" "Main_scene_LMA60_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA75_final" 4 16 11 "gi_Main_scene_LMA754.bin" "Main_scene_LMA75_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA61_final" 4 16 14 "gi_Main_scene_LMA614.bin" "Main_scene_LMA61_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA62_final" 4 16 13 "gi_Main_scene_LMA624.bin" "Main_scene_LMA62_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA41_final" 4 16 86 "gi_Main_scene_LMA414.bin" "Main_scene_LMA41_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA42_final" 4 16 85 "gi_Main_scene_LMA424.bin" "Main_scene_LMA42_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA78_final" 4 16 26 "gi_Main_scene_LMA784.bin" "Main_scene_LMA78_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA102_final" 4 16 51 "gi_Main_scene_LMA1024.bin" "Main_scene_LMA102_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA74_final" 4 16 1 "gi_Main_scene_LMA744.bin" "Main_scene_LMA74_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA64_final" 4 16 12 "gi_Main_scene_LMA644.bin" "Main_scene_LMA64_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA48_final" 4 16 79 "gi_Main_scene_LMA484.bin" "Main_scene_LMA48_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA45_final" 4 16 82 "gi_Main_scene_LMA454.bin" "Main_scene_LMA45_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA69_final" 4 16 6 "gi_Main_scene_LMA694.bin" "Main_scene_LMA69_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA98_final" 4 16 29 "gi_Main_scene_LMA984.bin" "Main_scene_LMA98_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA101_final" 4 16 102 "gi_Main_scene_LMA1014.bin" "Main_scene_LMA101_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA56_final" 4 16 19 "gi_Main_scene_LMA564.bin" "Main_scene_LMA56_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA57_final" 4 16 18 "gi_Main_scene_LMA574.bin" "Main_scene_LMA57_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA95_final" 4 16 32 "gi_Main_scene_LMA954.bin" "Main_scene_LMA95_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA38_final" 4 16 89 "gi_Main_scene_LMA384.bin" "Main_scene_LMA38_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA87_final" 4 16 40 "gi_Main_scene_LMA874.bin" "Main_scene_LMA87_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA52_final" 4 16 24 "gi_Main_scene_LMA524.bin" "Main_scene_LMA52_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA85_final" 4 16 42 "gi_Main_scene_LMA854.bin" "Main_scene_LMA85_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA82_final" 4 16 45 "gi_Main_scene_LMA824.bin" "Main_scene_LMA82_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA84_final" 4 16 43 "gi_Main_scene_LMA844.bin" "Main_scene_LMA84_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA83_final" 4 16 44 "gi_Main_scene_LMA834.bin" "Main_scene_LMA83_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA58_final" 4 16 17 "gi_Main_scene_LMA584.bin" "Main_scene_LMA58_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA28_final" 4 16 99 "gi_Main_scene_LMA284.bin" "Main_scene_LMA28_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA90_final" 4 16 38 "gi_Main_scene_LMA904.bin" "Main_scene_LMA90_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA49_final" 4 16 52 "gi_Main_scene_LMA494.bin" "Main_scene_LMA49_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA39_final" 4 16 88 "gi_Main_scene_LMA394.bin" "Main_scene_LMA39_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA31_final" 4 16 96 "gi_Main_scene_LMA314.bin" "Main_scene_LMA31_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA88_final" 4 16 39 "gi_Main_scene_LMA884.bin" "Main_scene_LMA88_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA25_final" 4 16 78 "gi_Main_scene_LMA254.bin" "Main_scene_LMA25_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA26_final" 4 16 101 "gi_Main_scene_LMA264.bin" "Main_scene_LMA26_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA46_final" 4 16 81 "gi_Main_scene_LMA464.bin" "Main_scene_LMA46_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA32_final" 4 16 95 "gi_Main_scene_LMA324.bin" "Main_scene_LMA32_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA63_final" 4 16 23 "gi_Main_scene_LMA634.bin" "Main_scene_LMA63_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA30_final" 4 16 97 "gi_Main_scene_LMA304.bin" "Main_scene_LMA30_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA36_final" 4 16 91 "gi_Main_scene_LMA364.bin" "Main_scene_LMA36_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA67_final" 4 16 8 "gi_Main_scene_LMA674.bin" "Main_scene_LMA67_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA34_final" 4 16 93 "gi_Main_scene_LMA344.bin" "Main_scene_LMA34_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA54_final" 4 16 21 "gi_Main_scene_LMA544.bin" "Main_scene_LMA54_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA93_final" 4 16 34 "gi_Main_scene_LMA934.bin" "Main_scene_LMA93_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA94_final" 4 16 33 "gi_Main_scene_LMA944.bin" "Main_scene_LMA94_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA81_final" 4 16 46 "gi_Main_scene_LMA814.bin" "Main_scene_LMA81_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA27_final" 4 16 100 "gi_Main_scene_LMA274.bin" "Main_scene_LMA27_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA92_final" 4 16 35 "gi_Main_scene_LMA924.bin" "Main_scene_LMA92_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA89_final" 4 16 49 "gi_Main_scene_LMA894.bin" "Main_scene_LMA89_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA80_final" 4 16 47 "gi_Main_scene_LMA804.bin" "Main_scene_LMA80_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA37_final" 4 16 90 "gi_Main_scene_LMA374.bin" "Main_scene_LMA37_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA73_final" 4 16 2 "gi_Main_scene_LMA734.bin" "Main_scene_LMA73_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA86_final" 4 16 41 "gi_Main_scene_LMA864.bin" "Main_scene_LMA86_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA91_final" 4 16 36 "gi_Main_scene_LMA914.bin" "Main_scene_LMA91_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA70_final" 4 16 5 "gi_Main_scene_LMA704.bin" "Main_scene_LMA70_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA68_final" 4 16 7 "gi_Main_scene_LMA684.bin" "Main_scene_LMA68_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA44_final" 4 16 83 "gi_Main_scene_LMA444.bin" "Main_scene_LMA44_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA96_final" 4 16 31 "gi_Main_scene_LMA964.bin" "Main_scene_LMA96_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA66_final" 4 16 9 "gi_Main_scene_LMA664.bin" "Main_scene_LMA66_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA71_final" 4 16 4 "gi_Main_scene_LMA714.bin" "Main_scene_LMA71_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA72_final" 4 16 3 "gi_Main_scene_LMA724.bin" "Main_scene_LMA72_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA79_final" 4 16 48 "gi_Main_scene_LMA794.bin" "Main_scene_LMA79_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA100_final" 4 16 27 "gi_Main_scene_LMA1004.bin" "Main_scene_LMA100_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA51_final" 4 16 50 "gi_Main_scene_LMA514.bin" "Main_scene_LMA51_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA40_final" 4 16 87 "gi_Main_scene_LMA404.bin" "Main_scene_LMA40_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA99_final" 4 16 28 "gi_Main_scene_LMA994.bin" "Main_scene_LMA99_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA35_final" 4 16 92 "gi_Main_scene_LMA354.bin" "Main_scene_LMA35_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA33_final" 4 16 94 "gi_Main_scene_LMA334.bin" "Main_scene_LMA33_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_final" 4 16 70 "gi_Main_scene_LMA44.bin" "Main_scene_LMA4_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA22_final" 4 16 63 "gi_Main_scene_LMA224.bin" "Main_scene_LMA22_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA13_final" 4 16 61 "gi_Main_scene_LMA134.bin" "Main_scene_LMA13_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA12_final" 4 16 62 "gi_Main_scene_LMA124.bin" "Main_scene_LMA12_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA21_final" 4 16 53 "gi_Main_scene_LMA214.bin" "Main_scene_LMA21_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA23_final" 4 16 76 "gi_Main_scene_LMA234.bin" "Main_scene_LMA23_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA7_final" 4 16 67 "gi_Main_scene_LMA74.bin" "Main_scene_LMA7_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA10_final" 4 16 75 "gi_Main_scene_LMA104.bin" "Main_scene_LMA10_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA9_final" 4 16 65 "gi_Main_scene_LMA94.bin" "Main_scene_LMA9_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_final" 4 16 71 "gi_Main_scene_LMA34.bin" "Main_scene_LMA3_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA6_final" 4 16 68 "gi_Main_scene_LMA64.bin" "Main_scene_LMA6_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA11_final" 4 16 64 "gi_Main_scene_LMA114.bin" "Main_scene_LMA11_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA18_final" 4 16 56 "gi_Main_scene_LMA184.bin" "Main_scene_LMA18_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA19_final" 4 16 55 "gi_Main_scene_LMA194.bin" "Main_scene_LMA19_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_final" 4 16 69 "gi_Main_scene_LMA54.bin" "Main_scene_LMA5_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA8_final" 4 16 66 "gi_Main_scene_LMA84.bin" "Main_scene_LMA8_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA17_final" 4 16 57 "gi_Main_scene_LMA174.bin" "Main_scene_LMA17_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA20_final" 4 16 54 "gi_Main_scene_LMA204.bin" "Main_scene_LMA20_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA24_final" 4 16 77 "gi_Main_scene_LMA244.bin" "Main_scene_LMA24_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_final" 4 16 73 "gi_Main_scene_LMA14.bin" "Main_scene_LMA1_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA16_final" 4 16 58 "gi_Main_scene_LMA164.bin" "Main_scene_LMA16_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA14_final" 4 16 60 "gi_Main_scene_LMA144.bin" "Main_scene_LMA14_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_final" 4 16 72 "gi_Main_scene_LMA24.bin" "Main_scene_LMA2_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_final" 4 16 74 "gi_Main_scene_LM04.bin" "Main_scene_LM0_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX texgi "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA15_final" 4 16 59 "gi_Main_scene_LMA154.bin" "Main_scene_LMA15_lights_HDR.lz4" vbTraceTex.bin +Running ftraceRTX addsh "C:\Users\zyiks\AppData\Local\Temp\frender" "probes_final_" 4 0 103 shcomp_103.bin +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA43_final_HDR.lz4" 4 0 84 addao_84.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA43_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA43_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "84" "Main_scene_LMA43_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA59_final_HDR.lz4" 4 0 16 addao_16.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA59_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA59_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "16" "Main_scene_LMA59_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA47_final_HDR.lz4" 4 0 80 addao_80.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA47_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA47_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "80" "Main_scene_LMA47_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA29_final_HDR.lz4" 4 0 98 addao_98.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA29_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA29_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "98" "Main_scene_LMA29_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA55_final_HDR.lz4" 4 0 20 addao_20.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA55_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA55_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "20" "Main_scene_LMA55_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA97_final_HDR.lz4" 4 0 30 addao_30.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA97_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA97_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "30" "Main_scene_LMA97_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA65_final_HDR.lz4" 4 0 10 addao_10.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA65_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA65_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "10" "Main_scene_LMA65_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA77_final_HDR.lz4" 4 0 37 addao_37.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA77_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA77_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "37" "Main_scene_LMA77_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA53_final_HDR.lz4" 4 0 22 addao_22.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA53_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA53_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "22" "Main_scene_LMA53_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA76_final_HDR.lz4" 4 0 25 addao_25.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA76_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA76_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "25" "Main_scene_LMA76_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA50_final_HDR.lz4" 4 0 0 addao_0.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA50_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA50_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "0" "Main_scene_LMA50_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA60_final_HDR.lz4" 4 0 15 addao_15.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA60_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA60_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "15" "Main_scene_LMA60_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA75_final_HDR.lz4" 4 0 11 addao_11.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA75_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA75_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "11" "Main_scene_LMA75_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA61_final_HDR.lz4" 4 0 14 addao_14.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA61_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA61_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "14" "Main_scene_LMA61_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA62_final_HDR.lz4" 4 0 13 addao_13.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA62_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA62_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "13" "Main_scene_LMA62_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA41_final_HDR.lz4" 4 0 86 addao_86.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA41_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA41_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "86" "Main_scene_LMA41_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA42_final_HDR.lz4" 4 0 85 addao_85.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA42_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA42_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "85" "Main_scene_LMA42_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA78_final_HDR.lz4" 4 0 26 addao_26.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA78_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA78_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "26" "Main_scene_LMA78_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA102_final_HDR.lz4" 4 0 51 addao_51.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA102_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA102_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "51" "Main_scene_LMA102_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA74_final_HDR.lz4" 4 0 1 addao_1.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA74_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA74_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "1" "Main_scene_LMA74_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA64_final_HDR.lz4" 4 0 12 addao_12.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA64_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA64_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "12" "Main_scene_LMA64_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA48_final_HDR.lz4" 4 0 79 addao_79.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA48_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA48_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "79" "Main_scene_LMA48_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA45_final_HDR.lz4" 4 0 82 addao_82.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA45_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA45_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "82" "Main_scene_LMA45_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA69_final_HDR.lz4" 4 0 6 addao_6.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA69_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA69_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "6" "Main_scene_LMA69_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA98_final_HDR.lz4" 4 0 29 addao_29.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA98_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA98_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "29" "Main_scene_LMA98_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA101_final_HDR.lz4" 4 0 102 addao_102.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA101_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA101_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "102" "Main_scene_LMA101_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA56_final_HDR.lz4" 4 0 19 addao_19.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA56_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA56_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "19" "Main_scene_LMA56_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA57_final_HDR.lz4" 4 0 18 addao_18.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA57_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA57_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "18" "Main_scene_LMA57_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA95_final_HDR.lz4" 4 0 32 addao_32.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA95_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA95_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "32" "Main_scene_LMA95_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA38_final_HDR.lz4" 4 0 89 addao_89.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA38_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA38_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "89" "Main_scene_LMA38_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA87_final_HDR.lz4" 4 0 40 addao_40.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA87_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA87_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "40" "Main_scene_LMA87_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA52_final_HDR.lz4" 4 0 24 addao_24.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA52_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA52_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "24" "Main_scene_LMA52_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA85_final_HDR.lz4" 4 0 42 addao_42.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA85_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA85_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "42" "Main_scene_LMA85_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA82_final_HDR.lz4" 4 0 45 addao_45.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA82_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA82_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "45" "Main_scene_LMA82_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA84_final_HDR.lz4" 4 0 43 addao_43.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA84_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA84_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "43" "Main_scene_LMA84_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA83_final_HDR.lz4" 4 0 44 addao_44.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA83_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA83_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "44" "Main_scene_LMA83_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA58_final_HDR.lz4" 4 0 17 addao_17.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA58_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA58_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "17" "Main_scene_LMA58_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA28_final_HDR.lz4" 4 0 99 addao_99.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA28_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA28_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "99" "Main_scene_LMA28_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA90_final_HDR.lz4" 4 0 38 addao_38.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA90_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA90_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "38" "Main_scene_LMA90_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA49_final_HDR.lz4" 4 0 52 addao_52.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA49_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA49_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "52" "Main_scene_LMA49_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA39_final_HDR.lz4" 4 0 88 addao_88.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA39_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA39_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "88" "Main_scene_LMA39_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA31_final_HDR.lz4" 4 0 96 addao_96.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA31_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA31_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "96" "Main_scene_LMA31_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA88_final_HDR.lz4" 4 0 39 addao_39.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA88_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA88_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "39" "Main_scene_LMA88_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA25_final_HDR.lz4" 4 0 78 addao_78.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA25_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA25_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "78" "Main_scene_LMA25_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA26_final_HDR.lz4" 4 0 101 addao_101.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA26_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA26_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "101" "Main_scene_LMA26_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA46_final_HDR.lz4" 4 0 81 addao_81.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA46_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA46_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "81" "Main_scene_LMA46_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA32_final_HDR.lz4" 4 0 95 addao_95.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA32_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA32_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "95" "Main_scene_LMA32_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA63_final_HDR.lz4" 4 0 23 addao_23.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA63_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA63_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "23" "Main_scene_LMA63_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA30_final_HDR.lz4" 4 0 97 addao_97.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA30_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA30_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "97" "Main_scene_LMA30_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA36_final_HDR.lz4" 4 0 91 addao_91.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA36_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA36_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "91" "Main_scene_LMA36_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA67_final_HDR.lz4" 4 0 8 addao_8.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA67_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA67_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "8" "Main_scene_LMA67_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA34_final_HDR.lz4" 4 0 93 addao_93.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA34_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA34_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "93" "Main_scene_LMA34_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA54_final_HDR.lz4" 4 0 21 addao_21.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA54_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA54_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "21" "Main_scene_LMA54_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA93_final_HDR.lz4" 4 0 34 addao_34.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA93_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA93_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "34" "Main_scene_LMA93_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA94_final_HDR.lz4" 4 0 33 addao_33.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA94_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA94_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "33" "Main_scene_LMA94_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA81_final_HDR.lz4" 4 0 46 addao_46.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA81_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA81_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "46" "Main_scene_LMA81_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA27_final_HDR.lz4" 4 0 100 addao_100.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA27_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA27_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "100" "Main_scene_LMA27_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA92_final_HDR.lz4" 4 0 35 addao_35.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA92_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA92_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "35" "Main_scene_LMA92_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA89_final_HDR.lz4" 4 0 49 addao_49.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA89_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA89_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "49" "Main_scene_LMA89_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA80_final_HDR.lz4" 4 0 47 addao_47.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA80_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA80_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "47" "Main_scene_LMA80_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA37_final_HDR.lz4" 4 0 90 addao_90.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA37_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA37_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "90" "Main_scene_LMA37_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA73_final_HDR.lz4" 4 0 2 addao_2.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA73_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA73_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "2" "Main_scene_LMA73_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA86_final_HDR.lz4" 4 0 41 addao_41.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA86_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA86_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "41" "Main_scene_LMA86_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA91_final_HDR.lz4" 4 0 36 addao_36.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA91_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA91_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "36" "Main_scene_LMA91_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA70_final_HDR.lz4" 4 0 5 addao_5.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA70_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA70_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "5" "Main_scene_LMA70_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA68_final_HDR.lz4" 4 0 7 addao_7.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA68_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA68_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "7" "Main_scene_LMA68_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA44_final_HDR.lz4" 4 0 83 addao_83.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA44_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA44_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "83" "Main_scene_LMA44_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA96_final_HDR.lz4" 4 0 31 addao_31.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA96_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA96_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "31" "Main_scene_LMA96_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA66_final_HDR.lz4" 4 0 9 addao_9.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA66_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA66_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "9" "Main_scene_LMA66_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA71_final_HDR.lz4" 4 0 4 addao_4.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA71_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA71_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "4" "Main_scene_LMA71_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA72_final_HDR.lz4" 4 0 3 addao_3.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA72_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA72_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "3" "Main_scene_LMA72_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA79_final_HDR.lz4" 4 0 48 addao_48.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA79_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA79_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "48" "Main_scene_LMA79_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA100_final_HDR.lz4" 4 0 27 addao_27.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA100_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA100_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "27" "Main_scene_LMA100_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA51_final_HDR.lz4" 4 0 50 addao_50.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA51_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA51_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "50" "Main_scene_LMA51_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA40_final_HDR.lz4" 4 0 87 addao_87.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA40_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA40_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "87" "Main_scene_LMA40_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA99_final_HDR.lz4" 4 0 28 addao_28.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA99_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA99_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "28" "Main_scene_LMA99_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA35_final_HDR.lz4" 4 0 92 addao_92.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA35_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA35_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "92" "Main_scene_LMA35_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA33_final_HDR.lz4" 4 0 94 addao_94.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA33_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA33_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "94" "Main_scene_LMA33_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA4_final_HDR.lz4" 4 0 70 addao_70.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "70" "Main_scene_LMA4_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA22_final_HDR.lz4" 4 0 63 addao_63.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA22_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA22_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "63" "Main_scene_LMA22_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA13_final_HDR.lz4" 4 0 61 addao_61.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "61" "Main_scene_LMA13_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA12_final_HDR.lz4" 4 0 62 addao_62.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "62" "Main_scene_LMA12_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA21_final_HDR.lz4" 4 0 53 addao_53.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA21_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA21_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "53" "Main_scene_LMA21_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA23_final_HDR.lz4" 4 0 76 addao_76.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA23_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA23_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "76" "Main_scene_LMA23_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA7_final_HDR.lz4" 4 0 67 addao_67.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "67" "Main_scene_LMA7_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA10_final_HDR.lz4" 4 0 75 addao_75.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "75" "Main_scene_LMA10_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA9_final_HDR.lz4" 4 0 65 addao_65.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "65" "Main_scene_LMA9_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA3_final_HDR.lz4" 4 0 71 addao_71.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "71" "Main_scene_LMA3_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA6_final_HDR.lz4" 4 0 68 addao_68.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "68" "Main_scene_LMA6_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA11_final_HDR.lz4" 4 0 64 addao_64.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "64" "Main_scene_LMA11_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA18_final_HDR.lz4" 4 0 56 addao_56.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "56" "Main_scene_LMA18_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA19_final_HDR.lz4" 4 0 55 addao_55.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "55" "Main_scene_LMA19_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA5_final_HDR.lz4" 4 0 69 addao_69.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "69" "Main_scene_LMA5_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA8_final_HDR.lz4" 4 0 66 addao_66.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "66" "Main_scene_LMA8_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA17_final_HDR.lz4" 4 0 57 addao_57.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "57" "Main_scene_LMA17_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA20_final_HDR.lz4" 4 0 54 addao_54.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "54" "Main_scene_LMA20_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA24_final_HDR.lz4" 4 0 77 addao_77.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA24_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA24_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "77" "Main_scene_LMA24_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA1_final_HDR.lz4" 4 0 73 addao_73.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "73" "Main_scene_LMA1_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA16_final_HDR.lz4" 4 0 58 addao_58.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "58" "Main_scene_LMA16_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA14_final_HDR.lz4" 4 0 60 addao_60.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "60" "Main_scene_LMA14_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA2_final_HDR.lz4" 4 0 72 addao_72.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "72" "Main_scene_LMA2_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LM0_final_HDR.lz4" 4 0 74 addao_74.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "74" "Main_scene_LM0_final_HDR.lz4" +Running ftraceRTX addao "C:\Users\zyiks\AppData\Local\Temp\frender" "Main_scene_LMA15_final_HDR.lz4" 4 0 59 addao_59.bin +Running denoiser72 c "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" 2048 1 +Running seamfixer "C:\Users\zyiks\AppData\Local\Temp\frender" "59" "Main_scene_LMA15_final_HDR.lz4" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA43_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA43_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA59_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA59_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA47_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA47_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA29_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA29_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA55_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA55_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA97_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA97_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA65_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA65_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA77_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA77_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA53_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA53_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA76_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA76_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA50_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA50_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA60_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA60_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA75_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA75_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA61_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA61_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA62_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA62_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA41_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA41_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA42_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA42_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA78_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA78_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA102_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA102_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA74_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA74_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA64_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA64_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA48_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA48_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA45_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA45_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA69_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA69_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA98_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA98_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA101_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA101_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA56_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA56_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA57_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA57_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA95_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA95_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA38_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA38_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA87_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA87_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA52_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA52_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA85_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA85_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA82_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA82_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA84_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA84_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA83_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA83_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA58_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA58_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA28_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA28_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA90_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA90_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA49_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA49_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA39_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA39_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA31_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA31_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA88_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA88_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA25_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA25_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA26_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA26_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA46_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA46_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA32_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA32_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA63_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA63_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA30_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA30_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA36_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA36_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA67_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA67_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA34_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA34_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA54_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA54_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA93_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA93_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA94_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA94_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA81_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA81_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA27_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA27_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA92_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA92_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA89_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA89_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA80_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA80_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA37_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA37_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA73_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA73_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA86_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA86_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA91_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA91_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA70_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA70_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA68_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA68_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA44_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA44_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA96_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA96_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA66_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA66_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA71_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA71_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA72_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA72_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA79_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA79_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA100_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA100_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA51_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA51_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA40_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA40_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA99_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA99_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA35_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA35_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA33_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA33_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA4_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA4_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA22_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA22_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA13_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA13_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA12_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA12_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA21_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA21_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA23_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA23_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA7_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA7_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA10_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA10_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA9_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA9_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA3_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA3_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA6_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA6_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA11_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA11_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA18_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA18_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA19_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA19_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA5_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA5_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA8_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA8_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA17_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA17_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA20_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA20_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA24_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA24_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA1_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA1_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA16_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA16_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA14_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA14_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA2_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA2_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LM0_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LM0_final.hdr" +Running halffloat2hdr "C:\Users\zyiks\AppData\Local\Temp\frender/Main_scene_LMA15_final_HDR.lz4" "C:/Users/zyiks/Desktop/DeltaVR/Assets/BakeryLightmaps/Main_scene_LMA15_final.hdr" +Waiting on threads to park on joinable thread list timed out. +Done +Done +Done +Done diff --git a/Assets/Editor/x64/Bakery/hwtestdata/image.lz4 b/Assets/Editor/x64/Bakery/hwtestdata/image.lz4 index b46a4dc8..03e79e5d 100644 Binary files a/Assets/Editor/x64/Bakery/hwtestdata/image.lz4 and b/Assets/Editor/x64/Bakery/hwtestdata/image.lz4 differ diff --git a/Assets/Editor/x64/Bakery/hwtestdata/light_HDR.lz4.meta b/Assets/Editor/x64/Bakery/hwtestdata/light_HDR.lz4.meta new file mode 100644 index 00000000..2d901b4c --- /dev/null +++ b/Assets/Editor/x64/Bakery/hwtestdata/light_HDR.lz4.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: d853eaebb6404fd44836a63d04e83de6 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Furniture/Aleksandra_s_Models/Chair.blend.meta b/Assets/Models/Furniture/Aleksandra_s_Models/Chair.blend.meta index 23ed05d9..780f05ac 100644 --- a/Assets/Models/Furniture/Aleksandra_s_Models/Chair.blend.meta +++ b/Assets/Models/Furniture/Aleksandra_s_Models/Chair.blend.meta @@ -30,7 +30,7 @@ ModelImporter: animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: - - '#BAKERY{"meshName":["Rulltool"],"padding":[123],"unwrapper":[1]}' + - '#BAKERY{"meshName":["Rulltool"],"padding":[24],"unwrapper":[0]}' clipAnimations: [] isReadable: 0 meshes: diff --git a/Assets/Models/Furniture/Aleksandra_s_Models/Counter_table.blend.meta b/Assets/Models/Furniture/Aleksandra_s_Models/Counter_table.blend.meta index f98b0f32..241bd657 100644 --- a/Assets/Models/Furniture/Aleksandra_s_Models/Counter_table.blend.meta +++ b/Assets/Models/Furniture/Aleksandra_s_Models/Counter_table.blend.meta @@ -30,7 +30,7 @@ ModelImporter: animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: - - '#BAKERY{"meshName":["Cube"],"padding":[65],"unwrapper":[1]}' + - 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